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RE: D-Day start campaign issues
Posted: Mon Nov 16, 2020 6:42 am
by Hoggorm
ORIGINAL: cfulbright
If it's got a strong solid line, I'll pick a single hex that I can get on three sides of, hammer it with air, attack it from the first and third side, then advance with the units in the second side, and have them attack forward, then convert and advance the attached multi-mode units, then attach some armor units to them.
Is attacking with 6 instead of 9 divisions enough then? I rarely have success with that, but you prepeare as you say for a couple of turns, hence have stronger divisions I guess?
Your air hammering of the unit, is that on that specific hex only, or do you interdict behind the front line as well?
What type of Aircraft do you use when attacking units?
RE: D-Day start campaign issues
Posted: Mon Nov 16, 2020 10:45 am
by Hoggorm
I have 9th US ID attached to VII US Corps. The corps HQ does have three Field Artillery Battalions attached, but neither can be attached to the ID. Why is that?
RE: D-Day start campaign issues
Posted: Mon Nov 16, 2020 11:51 am
by cfulbright
I do ground attack/Unit of the hex with the FB's using 1000lb bombs, and ground attack/interdict of the hex with the medium bombers, also using 1000lb bombs.
Cary
RE: D-Day start campaign issues
Posted: Mon Nov 16, 2020 11:52 am
by cfulbright
FA bns only attach to HQ's. You want at least six FA bns attached to the Corps HQ of the attacking units.
Cary
RE: D-Day start campaign issues
Posted: Mon Nov 16, 2020 6:44 pm
by Hoggorm
ORIGINAL: cfulbright
I do ground attack/Unit of the hex with the FB's using 1000lb bombs, and ground attack/interdict of the hex with the medium bombers, also using 1000lb bombs.
Cary
I would imagine FB would be better at interdiction and LB better against static units? But I see you do the opposite? Why is that?
ORIGINAL: cfulbright
FA bns only attach to HQ's. You want at least six FA bns attached to the Corps HQ of the attacking units.
Cary
I understand!
Now there are only three V-Weapon factories/launch sites undamaged, but I still only get one (!) V-Weapon VP. Do you know why? I can understand that my recon may not be exact, but that bad..?

RE: D-Day start campaign issues
Posted: Mon Nov 16, 2020 7:26 pm
by cfulbright
I would imagine FB would be better at interdiction and LB better against static units? But I see you do the opposite? Why is that?
1) I may be a minority of one on this forum, but I believe in ground attacking units rather than interdiction. The FB's get major damage doing that, and also some interdiction results, so that's why I do that. When I've tried using medium bombers for ground attack/units, it doesn't kill alot, so I use them for interdiction hoping that has some effect.
Now there are only three V-Weapon factories/launch sites undamaged, but I still only get one (!) V-Weapon VP. Do you know why? I can understand that my recon may not be exact, but that bad..?
You're misreading that victory point chart. If you're the Allies, those are Negative VP's. So if you're only seeing one point per turn, that's a good thing. Hit "v" for the Victory Point screen, and you're see negative numbers next to the V-Weapons line.
Cary
RE: D-Day start campaign issues
Posted: Tue Nov 17, 2020 2:06 pm
by Hoggorm
Ah, that is good to know! I was indeed misreading the victory point chart!
RE: D-Day start campaign issues
Posted: Tue Nov 17, 2020 3:21 pm
by Hoggorm
ORIGINAL: cfulbright
To extend a breakthrough I assign British, Canaadian, Polish, or Czech tank or armoured brigades to the divisions the turn before the attack. I make sure one or two divisions with the brigades attached either don't participate in the attack on the hex in question, then they advance into the victory hex and make an attack against what is probably a weaker unit. Then I convert one of the brigades to be an on-map unit and advance it forward one hex, then do the same for the second brigade.
I tried this with 3rd US Armoured Division. It had a Armour Brigade attached so moving into an enemy hex I selected the Brigade and pressed "convert". After clicking Yes a couple of times it did not appear on the map though...
What is the correct steps to take?
RE: D-Day start campaign issues
Posted: Tue Nov 17, 2020 7:10 pm
by cfulbright
Were there three units in the hex when you clicked convert? If so, there's no room for the converted unit to appear and the conversion fails.
Cary
RE: D-Day start campaign issues
Posted: Tue Nov 17, 2020 7:23 pm
by Hoggorm
No, there where only the 3rd AD. I Quicksaved before the test, but when I read the manual it appears as if those converted units will appear at the Corps HQ location, and not at the Division location. Could this be what happened?
RE: D-Day start campaign issues
Posted: Tue Nov 17, 2020 7:29 pm
by cfulbright
Hoggorm,
Had you assigned the armoured brigade to 3rd US Armored Division the previous turn? You need to have it assigned to a division-signed ground unit the turn before. Then in the next turn you can click on the ground unit, click on one of the three elements of the attached support unit, and then click Convert, and it will appear on-map, and will be able to move a single hex, no matter the terrain.
Sorry if I wasn't clear about that before.
Cary
RE: D-Day start campaign issues
Posted: Tue Nov 17, 2020 8:04 pm
by Hoggorm
Yes, this brigade had been with the 3rd for several turns. I moved the 3rd as far forward as it could go between two german divisions, then clicked the brigade and Yes one or two times. Unfortunately I did not check the HQ, location but it did for sure not appear at the 3rd location. Since what I intended did not appear to work, I reloaded the quicksave and did something else as this was just a test.
This is from the manual regarding Multi-role units. But this might be a different thing?
«When it converts to a combat unit, it will be placed in the hex with the HQ unit and will have one movement point remaining»
RE: D-Day start campaign issues
Posted: Tue Nov 17, 2020 8:37 pm
by cfulbright
What is the attached brigade?
Cary
RE: D-Day start campaign issues
Posted: Tue Nov 17, 2020 8:39 pm
by cfulbright
And can you post a screenshot of the 3rd US AD's detail screen showing the attached brigade, like this?
Cary

RE: D-Day start campaign issues
Posted: Tue Nov 17, 2020 8:42 pm
by cfulbright
You should see something like this when you click on one of the three elements of the attached brigade:
Cary

RE: D-Day start campaign issues
Posted: Wed Nov 18, 2020 4:35 am
by Hoggorm
Screenshots coming up:
3rd US Armor Division

RE: D-Day start campaign issues
Posted: Wed Nov 18, 2020 4:35 am
by Hoggorm
1/113th US Cavalry Group

RE: D-Day start campaign issues
Posted: Wed Nov 18, 2020 4:36 am
by Hoggorm
Convert Unit to Combat Role?

RE: D-Day start campaign issues
Posted: Wed Nov 18, 2020 4:37 am
by Hoggorm
Unable to recombine sub-units

RE: D-Day start campaign issues
Posted: Wed Nov 18, 2020 4:39 am
by Hoggorm
1/113th removed from 3rd AD
I checked the HQ location and it is not there either. It seems to have been returned to the HQ, but not as a combat unit.
