RE: carrier aircraft
Posted: Mon Dec 21, 2020 5:31 pm
I'm okay with how it is, I just wanted to be sure I understood how it works
The deal is that if I do this the system gets overly complex. Then we see players baiting CV fleets to destroy them because players can't answer for all conditions. It was incredibly challenging to design a naval system that worked well when you don't have a chance to react on your turn and make decisions like more board games or RTS allow you to do.