Page 2 of 2
RE: Para drops in non-bases hexes
Posted: Sun Feb 14, 2021 6:23 am
by Leandros
ORIGINAL: rustysi
As for the Chindits, their objective was harassment. They had no real objective, other than to disrupt. They went in in small groups, were supplied by air, and walked out, because there were not any real front lines.
You have just described what the game should enable you to do. Thank you!
Fred
RE: Para drops in non-bases hexes
Posted: Sun Feb 14, 2021 6:25 am
by Leandros
ORIGINAL: Leandros
Exactly - that's life. That said, I believe there is a limitation on how many units you can split the paras into. To my knowledge you cannot split a battalion?
Fred
Oh, well, came to think of it one can load up only a few planes and send those off.
Fred
RE: Para drops in non-bases hexes
Posted: Sun Feb 14, 2021 7:31 am
by RangerJoe
Well, someone did a Scenario 2 remake and added a lot of small bases, including in Malaya. Those are just begging to be dropped in on. Day 1, paratroopers air lifted to Indochina. Day 2, paratroopers based in Indochina drop in on bases in Malaya to stop the Malaya Army units from retreating to Singapore while Mersing is invaded. [:D]
RE: Para drops in non-bases hexes
Posted: Sun Feb 14, 2021 8:27 am
by GetAssista
People complaining about reality vs game setting of paradrops should also complain about the absence of zillion smaller rear units meant to counter paradrops, diversions, sabotage and all that jazz. And then try to imagine playing that hog of a game... No, thank you
RE: Para drops in non-bases hexes
Posted: Sun Feb 14, 2021 7:31 pm
by rustysi
ORIGINAL: Leandros
ORIGINAL: rustysi
As for the Chindits, their objective was harassment. They had no real objective, other than to disrupt. They went in in small groups, were supplied by air, and walked out, because there were not any real front lines.
You have just described what the game should enable you to do. Thank you!
Fred
No, you are quoting me out of context...
In game terms, at 46 miles per hex, I don't think it really applies. You need a much smaller scale in order for their use not to be too effective.
If you don't include the rest, you miss my whole point. To drop a few men into a 46 mile wide expanse of jungle and expect them to have any control of the area is absurd.
RE: Para drops in non-bases hexes
Posted: Sun Feb 14, 2021 7:33 pm
by rustysi
To my knowledge you cannot split a battalion?
Someone did it in a mod.
RE: Para drops in non-bases hexes
Posted: Sun Feb 14, 2021 7:34 pm
by rustysi
ORIGINAL: GetAssista
People complaining about reality vs game setting of paradrops should also complain about the absence of zillion smaller rear units meant to counter paradrops, diversions, sabotage and all that jazz. And then try to imagine playing that hog of a game... No, thank you
Here, here...[:D]
RE: Para drops in non-bases hexes
Posted: Sun Feb 14, 2021 7:53 pm
by Ambassador
ORIGINAL: rustysi
In game terms, at 46 miles per hex, I don't think it really applies. You need a much smaller scale in order for their use not to be too effective.
If you don't include the rest, you miss my whole point. To drop a few men into a 46 mile wide expanse of jungle and expect them to have any control of the area is absurd.
Even a battalion is pushing it. With a hex being close to 5.000 km2, every squad would have more than 100 km2 to hold...
RE: Para drops in non-bases hexes
Posted: Mon Feb 15, 2021 12:09 am
by geofflambert
ORIGINAL: Leandros
Exactly - that's life. That said, I believe there is a limitation on how many units you can split the paras into. To my knowledge you cannot split a battalion?
Fred
You don't need to split it that way. It only takes a hundred guys to block a rail line. Use a transport squadron that only has two planes (with foresight you can arrange such things using a few tricks) and only one day's worth of drop, then move on to the next target. There's no telling how many times you could do that with one regiment.
RE: Para drops in non-bases hexes
Posted: Mon Feb 15, 2021 12:13 am
by geofflambert
Heck, forget about just RRs, you could completely surround areas so no supplies get in overland at all. You could occupy every empty hex in India.