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RE: Quick Questions Thread

Posted: Sun Mar 28, 2021 5:03 pm
by HardLuckYetAgain
ORIGINAL: loki100

ORIGINAL: HardLuckYetAgain

...

Just a further note, you can put two Army HQ's on one depot & get even larger increase :) You can do the same increase with Army Group & a Army HQ for an even bigger jump than two Army HQ's :) Also note a Single German Corps HQ won't increase BUT if you put 2 German Corps HQ it will increase :) You get "no" extra benefit for stacking 3 of any of the HQ's.

This is nice to know for all who don't know.

only up to a point, see 25,7,8
The bonus for a HQ placed on a depot can never add more than 4 times the damage adjusted depot capacity from the railyard and port values

also:
Some HQs can increase the depot maximum capacity by 100 times the number of support squads in the HQ, subject to limits due to the type of HQ. A type 2 HQ can increase capacity by up 35k, type 3 HQ can increase capacity by up 20k and type 4 HQ can increase capacity by up to 5k

So a HQ short on TOE might not add that much (can affect the Soviets early game in particular) while a single corps adds a bit but it is marginal

Thanks Loki! I guess one day I really should read the manual. Maybe it will make me a much better player ;-)

Truck Summary in logistics Phase Report is hard to understand:

Posted: Sun Mar 28, 2021 9:37 pm
by juv95hrn
36.9. LOGISTICS PHASE REPORT SCREEN

36.9.1. Freight

Truck summary:

"Below this is information about truck usage, losses and
how many were captured."

Short and sweet. But I dont understand.

"Units Trucks Used" - From movement, supply transport to the unit or both? Which units? Ground, air bases and HQs?

"Trucks Lost in Freight" - What? Where?

"Total Freight Losses" - Again what? Of supply during truck transporting?

"Axis and Soviet Trucks captured" I suppose this is how many trucks each side captured from each other last turn?

The manual could be more helpful here. Maybe other sections I havent read makes it clearer, and this is more of a summary section of that.

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Sun Mar 28, 2021 9:43 pm
by juv95hrn
36.9. LOGISTICS PHASE REPORT SCREEN

36.9.1. Freight

Ship section

If I have a Soviet unit, out on the water, loaded on ships, shouldnt some troop ships be used in this report? None is used, but one cargo ship is used.
But I guess cargo ships only report transported supplies? Or could it be materials to units as well. Could be clearer.

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Sun Mar 28, 2021 9:57 pm
by juv95hrn
36.9. LOGISTICS PHASE REPORT
SCREEN


Why is Kazan using 558 trucks in Depot Freight Data, when there are no Ground units nearby?

Why isn´t Kuybyshev using trucks instead, when a new mech unit arrived there turn 2? This would have made a lot more sense.

Both are national depots with level "0" set.

The 69th mech div has recieved 557 trucks from something called Far East Depot in its supply report (Is this slang for Kazan?).

This is suspiciously close to the 558 used from Kazan. Did the AI send trucks from Kazan, instead of rail transporting some to Kuybyshev?

I honestly have no idea whats going on here.

EDIT:

Later under the Supply report I discover that Kazan has sent trucks to Orel, Kalinin, Gorky, Vladimir and Gorky. This cities in turn then sends their own trucks to other towns. But no where near 558 of them. I guess this is rather a transfer of trucks form depot to depot, rather than a back and forth joyride? Ie. Kazan shared of its supply of trucks to cities in more need?

What air groups to upgrade?

Posted: Sun Mar 28, 2021 10:55 pm
by juv95hrn
What implication does it have if you upgrade an air unit with a low/high amount of ready planes or pilots? Is it better to upgrade plane models on depleted or full units? High morale and experience is of course always good. Is 50% chance of damage to new air planes the only "cost" of upgrading? No lowering of experience or morale?

RE: What air groups to upgrade?

Posted: Sun Mar 28, 2021 10:59 pm
by M60A3TTS
As long as you have sufficient replacement aircraft, how many you switch out of doesn't really matter.

You only lose a couple experience if the number of engines on your new aircraft changes. No morale change at all.

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Mon Mar 29, 2021 5:27 am
by loki100
ORIGINAL: juv95hrn

36.9. LOGISTICS PHASE REPORT SCREEN

36.9.1. Freight

Truck summary:

"Below this is information about truck usage, losses and
how many were captured."

Short and sweet. But I dont understand.

"Units Trucks Used" - From movement, supply transport to the unit or both? Which units? Ground, air bases and HQs?

"Trucks Lost in Freight" - What? Where?

"Total Freight Losses" - Again what? Of supply during truck transporting?

"Axis and Soviet Trucks captured" I suppose this is how many trucks each side captured from each other last turn?

The manual could be more helpful here. Maybe other sections I havent read makes it clearer, and this is more of a summary section of that.

I'd actually suggest this is better in its own thread, even just so that others see it

2 bits to an answer, the annexes are not really designed to set out the rules, they are much more here is a screen, here's what the abbreviations are, here is what the mechanistic options are.

SO yes,the answers do indeed lurk in the main manual.

Unit trucks - those trucks notionally assigned to a combat unit that have been drawn into the supply routine (so are not available for MP and CV calculations)

Lost in freight - those trucks lost moving freight, remember they can break down or suffer from attrition due to weather or interdiction

frieght lost - mostly as above plus a human error element (lack of support squads can cause this)

captured - no this is a whole game figure (unlike the values above)
ORIGINAL: juv95hrn

36.9. LOGISTICS PHASE REPORT
SCREEN


Why is Kazan using 558 trucks in Depot Freight Data, when there are no Ground units nearby?

Why isn´t Kuybyshev using trucks instead, when a new mech unit arrived there turn 2? This would have made a lot more sense.

Both are national depots with level "0" set.

The 69th mech div has recieved 557 trucks from something called Far East Depot in its supply report (Is this slang for Kazan?).

This is suspiciously close to the 558 used from Kazan. Did the AI send trucks from Kazan, instead of rail transporting some to Kuybyshev?

I honestly have no idea whats going on here.

EDIT:

Later under the Supply report I discover that Kazan has sent trucks to Orel, Kalinin, Gorky, Vladimir and Gorky. This cities in turn then sends their own trucks to other towns. But no where near 558 of them. I guess this is rather a transfer of trucks form depot to depot, rather than a back and forth joyride? Ie. Kazan shared of its supply of trucks to cities in more need?

city production, city to city resource transfers, the civilian economy are all feasible reasons

units arriving from the reserve draw on the trucks in the pool or from an NSS but the trucks don't physically move, they just shift into the new combat unit

NSS = 0 is fundamental to the supply system, for this one suggest looking up NSS in the main manual

No the Far east'depot' is that theatre, for convenience each is aggregated around a single depot

Its complex, most is to do with that part of the production system out of your control

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Mon Mar 29, 2021 7:44 am
by squatter
When capturing enemy airfields, does the player have to manually set these to receive supply before they will be utilised by the air AI?

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Mon Mar 29, 2021 7:48 am
by loki100
no

what triggers the resupply routine is moving airgroups to the location. This will happen more easily if the target airfield is in good supply itself (ie close to a depot ideally).

If as the axis in the early turns, you try to redeploy to an advanced airbase, the airbase may well claim the needed supply/resources in the logistics phase, but ... that is competing with your ground units so take that into account

edit: The AI-assist will tend to wait till the wider supply net is in position to avoid this, so will often not move much for the first few turns. As a player, you can make a more nuanced judgement as to what is the best way to manage this trade-off

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Mon Mar 29, 2021 9:03 am
by Jajusha
Couldn't find it in the manual...

You can send a ground unit from the map directly into another theater (the transfer action shows up on the unit card). What about air units? Can't find any transfer option on them

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Mon Mar 29, 2021 10:03 am
by loki100
map to reserve is either off the air unit tab or the Commander's Report

reserve to map is via the airbase/AOG functions (bring units from the reserve)

(remember the AI Assist will do both of these for you)

theatre - theatre is via the detailed theatre box screens

relevant rule sections are 13.2.2, 16.6.10, 17.3.1/2.

Relevant screens - 37.16.1, 37.16.2, 37.16.5, 36.12.3 (for theatre-theatre transfers)

the relevant commander's report functionality is in 35.4 (I would recommend learning this for map-reserve as its usually by far the easiest approach)

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Mon Mar 29, 2021 12:23 pm
by Jajusha
Map to Reserve, check
Reserve to Map, check
Theatre to Theatre, check

But how to get an air unit from either the map or the reserve to a Theatre?

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Mon Mar 29, 2021 1:02 pm
by loki100
ORIGINAL: Jajusha

Map to Reserve, check
Reserve to Map, check
Theatre to Theatre, check

But how to get an air unit from either the map or the reserve to a Theatre?
via the air group tab or the commander's report - check the manual sections I picked as they should have images as to the layout of the relevant parts of the UI

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Mon Mar 29, 2021 1:15 pm
by M60A3TTS
Go to Reserve theater box, then air tab. Right click the unit that you want to transfer. If the unit header is red, it cannot be transferred.

Image

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Mon Mar 29, 2021 9:16 pm
by FriedrichII
Does air recon mission give later in the ground battle a bonus? (Is it easier to attack enemy units which has been observed by air recon in the air phase?)

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Mon Mar 29, 2021 9:37 pm
by Joel Billings
Detection level is a factor in determining combat results, so it may give you a benefit. Since air recon in terrain is limited in how much in can detect (how high it pushes detection levels), it may be that you'll get as much detection value from a strong unit moving adjacent to the unit before the attack. but it might not.

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Tue Mar 30, 2021 8:53 am
by FriedrichII
Thank you very much for the answer. I just yesterday bought the game and I am planning now my air phase orders for the campaign.

Does this also apply to aircrafts on the ground?

The AI plan has chosen Air Recon with priority airfields and I am wondering if this improves the airfield bombing of day one, or if it will document only the damages after that?
If it is important for the day one airfield attacks then I am not going to change it, but I currently do not know it.


RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Tue Mar 30, 2021 9:49 am
by loki100
in this specific instance, that recon won't help much with the opening strikes (you already pretty much know what is there) but might give you useful information (on D2) of what you achieved

RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Tue Mar 30, 2021 11:15 am
by VesaAwesaka
Is there any disincentive to using a corps/army command capacity in its entirety or assigning everything to an assault HQ? Doesn't it make sense to assign every unit you can to a panzer group that starts as set to assault, assign someone like Model either as the Army commander or the corp commander and then pull units away from worse armies and corps to fill out the panzer group? From my understanding the only disadvantage would be a turn of losing 1 to admin roles but after that it seems like there are huge benefits to having everyone in assault armies under your top commanders, especially in smaller scenarios that last less than 20 turns.


RE: Truck Summary in logistics Phase Report is hard to understand:

Posted: Tue Mar 30, 2021 12:52 pm
by briklebritt
I am new to this series and got a lot of questions. Please let me ask how roads, trucks, HQs and depots work together.

- Is there a range for the depot where it delivers supply, reinforcements, AFVs, etc. to HQs?
- Bringing supply, reinforcements, AFVs, etc. from depot to HQs - did only the depot trucks drive these things to the HQs or did the trucks attached to HQs also drive to depot and getting supply, reinforcements, AFVs, etc. from it to HQs?
- Delivering AFVs, supply, etc. from depot to HQs without roads.. what kind of negative effects does this have? Or roads or not used for doing this and only helping for movement in bad weather conditions?
- Read about a 3 hex range about depots where supply will transported without trucks, is this correct? How does that behave?
- What tells me the value in parenthesis at the pop up when hovering over a depot for the depots capacity?
- The values for "stored" in the parenthesis is the stock at the beginning of the supply turn, right?

Hope someone will answer my questions :-)