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RE: 1942: Endsieg

Posted: Fri Jun 18, 2021 5:09 pm
by kahta
1.08 has been posted.

The game now begins with a Soviet attack on the formations near Stalingrad.

Units arrive in the Balkans because when they were moved to the Axis Reserve via the CSV it resulted in a chronic shortage of trucks. The Axis reserve box was WAD, but the result was that the game had a big shortage.

RE: 1942: Endsieg

Posted: Fri Jun 25, 2021 3:32 pm
by IslandInland
How did you increase Lend-Lease for the Soviets.

Whenever I try to change anything in the Lend-Lease locations 2775, 2776 and 2777 (Lend-Lease Pacific, North and South) the data in those locations just reverts back to the default numbers when I reload the scenario. I tried setting the FID to 0000. That didn't work nor did just changing the factories to something the Soviets actually produced internally such as T-34s.

Did you increase Maximum Imports for each item of Lend-Lease?

Image

RE: 1942: Endsieg

Posted: Fri Jun 25, 2021 3:33 pm
by IslandInland
[Double post]

RE: 1942: Endsieg

Posted: Sat Jun 26, 2021 8:38 pm
by kahta
ORIGINAL: IslandInland

How did you increase Lend-Lease for the Soviets.

Whenever I try to change anything in the Lend-Lease locations 2775, 2776 and 2777 (Lend-Lease Pacific, North and South) the data in those locations just reverts back to the default numbers when I reload the scenario. I tried setting the FID to 0000. That didn't work nor did just changing the factories to something the Soviets actually produced internally such as T-34s.

Did you increase Maximum Imports for each item of Lend-Lease?

Image

Yes, that is what I did.

You make a good point to recheck it, I wonder if this has the desired effect.

RE: 1942: Endsieg

Posted: Sun Jun 27, 2021 8:10 pm
by IslandInland
ORIGINAL: kahta

ORIGINAL: IslandInland

How did you increase Lend-Lease for the Soviets.

Whenever I try to change anything in the Lend-Lease locations 2775, 2776 and 2777 (Lend-Lease Pacific, North and South) the data in those locations just reverts back to the default numbers when I reload the scenario. I tried setting the FID to 0000. That didn't work nor did just changing the factories to something the Soviets actually produced internally such as T-34s.

Did you increase Maximum Imports for each item of Lend-Lease?

Image

Yes, that is what I did.

You make a good point to recheck it, I wonder if this has the desired effect.

I tried it and that also reverts to default numbers.

You might want to check your scenario because I have a feeling the advertised increase in Soviet Lend-Lease isn't actually occurring in the scenario.


RE: 1942: Endsieg

Posted: Sun Jun 27, 2021 9:28 pm
by kahta
ORIGINAL: IslandInland

ORIGINAL: kahta

ORIGINAL: IslandInland

How did you increase Lend-Lease for the Soviets.

Whenever I try to change anything in the Lend-Lease locations 2775, 2776 and 2777 (Lend-Lease Pacific, North and South) the data in those locations just reverts back to the default numbers when I reload the scenario. I tried setting the FID to 0000. That didn't work nor did just changing the factories to something the Soviets actually produced internally such as T-34s.

Did you increase Maximum Imports for each item of Lend-Lease?

Image

Yes, that is what I did.

You make a good point to recheck it, I wonder if this has the desired effect.

I tried it and that also reverts to default numbers.

You might want to check your scenario because I have a feeling the advertised increase in Soviet Lend-Lease isn't actually occurring in the scenario.



Thanks- I will check. I'd looked at a simulated run and there were significant stockpiles of LL equipment by mid '44, perhaps there was another reason for that.

RE: 1942: Endsieg

Posted: Sun Jun 27, 2021 9:48 pm
by kahta
1.09 Update

Description updated to remove reference to increased lend-lease.

The Soviets start with large lend-lease equipment stockpiles and mechanized corps OOBs include lend-lease equipment.

Better opening move by

RE: 1942: Endsieg

Posted: Mon Jun 28, 2021 3:43 am
by IslandInland
ORIGINAL: kahta

ORIGINAL: IslandInland

ORIGINAL: kahta




Yes, that is what I did.

You make a good point to recheck it, I wonder if this has the desired effect.

I tried it and that also reverts to default numbers.

You might want to check your scenario because I have a feeling the advertised increase in Soviet Lend-Lease isn't actually occurring in the scenario.



Thanks- I will check. I'd looked at a simulated run and there were significant stockpiles of LL equipment by mid '44, perhaps there was another reason for that.

I've been trying to remove Lend-Lease from the North and South locations but increase the Pacific location Lend-Lease quantities.

So far everything I've tried makes no difference and after saving the scenario it always reverts to the default numbers.

I'll be happy when a manual for the editor is released.

RE: 1942: Endsieg

Posted: Mon Jun 28, 2021 1:13 pm
by Karri
ORIGINAL: IslandInland

I've been trying to remove Lend-Lease from the North and South locations but increase the Pacific location Lend-Lease quantities.

So far everything I've tried makes no difference and after saving the scenario it always reverts to the default numbers.

I'll be happy when a manual for the editor is released.

It's generic data, and generic data cannot be saved per scenario as it is (same applies to OOB, factories and plenty of other things). You have to modify and save it over the originals. The promised editor changes will "fix" this.

RE: 1942: Endsieg

Posted: Mon Jun 28, 2021 1:45 pm
by IslandInland
ORIGINAL: Karri

ORIGINAL: IslandInland

I've been trying to remove Lend-Lease from the North and South locations but increase the Pacific location Lend-Lease quantities.

So far everything I've tried makes no difference and after saving the scenario it always reverts to the default numbers.

I'll be happy when a manual for the editor is released.

It's generic data, and generic data cannot be saved per scenario as it is (same applies to OOB, factories and plenty of other things). You have to modify and save it over the originals. The promised editor changes will "fix" this.

That is what I suspected. I guess I will have to wait.

RE: 1942: Endsieg

Posted: Thu Jul 01, 2021 1:21 pm
by freeboy
interesting idea and all, so, I am an old but now noob, {tester and player of many gg games including wite and witw)
so I dl the scen which I was able to c/p into the folder. Shows up but wont launch, ok, need to update game
I update game to 1.00.11 and still wont lunch and I am getting the scenario error and need to update game etc ..
I am sure I am missing something simple..

PLZ HELP
thank you

RE: 1942: Endsieg

Posted: Thu Jul 01, 2021 2:42 pm
by kahta
ORIGINAL: freeboy

interesting idea and all, so, I am an old but now noob, {tester and player of many gg games including wite and witw)
so I dl the scen which I was able to c/p into the folder. Shows up but wont launch, ok, need to update game
I update game to 1.00.11 and still wont lunch and I am getting the scenario error and need to update game etc ..
I am sure I am missing something simple..

PLZ HELP
thank you

This may be because I am a beta tester. You might need to wait until the newest patch comes out (which should be soon).

RE: 1942: Endsieg

Posted: Thu Jul 01, 2021 3:05 pm
by IslandInland
ORIGINAL: freeboy

interesting idea and all, so, I am an old but now noob, {tester and player of many gg games including wite and witw)
so I dl the scen which I was able to c/p into the folder. Shows up but wont launch, ok, need to update game
I update game to 1.00.11 and still wont lunch and I am getting the scenario error and need to update game etc ..
I am sure I am missing something simple..

PLZ HELP
thank you


Try installing the latest beta patch.

https://www.matrixgames.com/forums/tm.asp?m=5043667

RE: 1942: Endsieg

Posted: Thu Jul 01, 2021 3:34 pm
by freeboy
we have joy

RE: 1942: Endsieg

Posted: Thu Jul 01, 2021 7:24 pm
by freeboy
well.. during turn two the ai stalls at 43% during the Form front
how long should I let it sit?

RE: 1942: Endsieg

Posted: Thu Jul 01, 2021 7:24 pm
by kahta
ORIGINAL: freeboy

we have joy

Excellent! Please let me know what you think!

RE: 1942: Endsieg

Posted: Thu Jul 01, 2021 7:46 pm
by freeboy
see above game hanging at 43% twice in a row .. thats unfortunate to get a bug right out of the gate
It look wonderful so far
It is early turn two red army turn ai,,

RE: 1942: Endsieg

Posted: Fri Jul 02, 2021 3:35 pm
by hammeredalways
Hi I have followed this Mod from the initial version without issue.

I have upgraded to the New Public Beta along with the latest version of this Mod.

I have also run the first 5 turns without issue, and repeated three times.

Hopefully if you upgrade to the latest Beta that will resolve the issue

Also great work kahta


RE: 1942: Endsieg

Posted: Fri Jul 02, 2021 5:12 pm
by freeboy
bugs are weitd often exposed in only certain situations.. I am having zero issues with the game non mods...
that it failed at same point and I waited several minutes on a fast machine made me think its specific to this calculation in my situation

RE: 1942: Endsieg

Posted: Mon Jul 05, 2021 9:20 pm
by kahta
ORIGINAL: hammeredalways


Also great work kahta


Thank you!