RE: WitP Windowed Mode : Can anyone please HELP me ?
Posted: Tue Apr 06, 2021 4:38 pm
Oh, for the good old days of the CRT with knobs you could turn to squish the vertical and horizontal.
What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: BBfanboy
Try putting an f in front of your px and py values (but after the hyphen). That is supposed to "force" the computer to accept the resolution.
ORIGINAL: pavel01
ORIGINAL: BBfanboy
Try putting an f in front of your px and py values (but after the hyphen). That is supposed to "force" the computer to accept the resolution.
Thanks, is it safe to "force" a given Resolution or might it happen some harm to either the Graphics Card or the Display hardware ?
The reason for asking, is that my impression is that the supported Resolutions are in steps...
All Resolutions are "Landscape"
1366 x 768 is the recommended one
then the other Resolutions "steps" on the slider are :
1360 x 768
1280 x 768
1280 x 720
1024 x 768
Do you think I could, for example, "force" a Resolution of 1350 x 750 (a little less wide and a little as high as compared to the 1366 x 768 which produces those 2 screenshots which I attached in my posts above this one) and this, without worrying that such "forcing" could damage the Graphics Card or the Display hardware ?
Forcing does not cause damage, but could result in slightly slower graphics handling because the Graphics Processor has to handle the non-native stuff while the native resolutions would have pre-programmed chips to handle those.
Sorry for the question, but my tech knowledge is quite limited...
Thanks for the help !!


-dd_sw or -altFont options?
ORIGINAL: BBfanboy
When you force the resolutions you do not have to use the ones that come up on your desktop properties. You should be able to reduce the height while keeping the width you have. It will give some minor distortion (horizontal stretching) of the graphics but not enough to make them unusable.
I may have given the wrong position for the 'f' when forcing the resolution. The other player who commented placed it after the -px/-py. You can try it both ways to see which one succeeds. Be sure to use the hyphen with the switch, not the minus sign on the numeric keyboard area.
The Beta will not help with game display. AFAIK it only differs from the official patch in having a fix to underway replenishment from AEs and AOs which is not available until 1945.ORIGINAL: pavel01
ORIGINAL: BBfanboy
When you force the resolutions you do not have to use the ones that come up on your desktop properties. You should be able to reduce the height while keeping the width you have. It will give some minor distortion (horizontal stretching) of the graphics but not enough to make them unusable.
I may have given the wrong position for the 'f' when forcing the resolution. The other player who commented placed it after the -px/-py. You can try it both ways to see which one succeeds. Be sure to use the hyphen with the switch, not the minus sign on the numeric keyboard area.
Unfortunately, I tried with the 'f' either before or after -px/-py and with various combinations of Resolution like 1360 x 760 OR 1360 x 750 OR 1350 x 750 but they all result in the screen shot that you can see in Post # 26 that I made....
Oh, and I did make sure to use the hyphen which is right next to the 0 (zero) key, to the right of the 0 (zero) key.....
It looks like, for some reasons, it would not accept "forced" Resolutions for my Video Card/Display but only those Resolutions "in steps" indicated... which are :
1366 x 768 (See the images attached in Posts # 14 & 15. I loose the bottom Line for Industry)
1360 x 768 (See the images attached in Posts # 14 & 15. I loose the bottom Line for Industry)
1280 x 768 (Tried this but while the width is smaller, the hight is still too high, I loose info)
1280 x 720 (This one comes as the picture here attached. Loose the last bottom line with Industry)
1024 x 768 (This one comes as the picture here attached. Loose the last bottom line with Industry)
What I do not understand, is why this issue is ONLY with the Window for War in the Pacific: Admiral Edition....
I can resize ANY OTHER Window just fine....
Browsers Window, Applications windows, ANY other Window I can resize as I want.
NOT the Window for War in the Pacific: Admiral Edition.
What gives ? Why is that ?
Also, I am running the "official" Version 1.8.11.26a July 10 2016.
I seem to understand that a 26b "beta" version is available, is it OK to use it ?
Would it help me with my Windowed Mode problem ?
What is different in 26b from 26a ?
Some mentioned changing a few Windows settings that cured some graphics glitches.
I don't know. Try the Slow Performance thread in the Tech forum. If there are no ideas there, post your question there since it is a technical one.ORIGINAL: pavel01
Some mentioned changing a few Windows settings that cured some graphics glitches.
Do you happen to know about how to cure the Graphics glitches ?
The reason for me asking this, is that my issue of wanting the Windowed Mode for WitP, is because I have to always have to go back to the Manual, to this Forum as well as other sources to find informations, tutorials and other stuff while I play the game to learn the ins and outs of it, being such the complex game that it is.
Now, at first I tried it full screen, and it works, I get all fit in my screen, without missing anything at the edges.
The problem starts, though, when I need to "exit" momentarily the game to access the informations from the Manual, Forum etc. either doing ALT + TAB or Windows Key + D , when I get back into the game, I get all these Graphics glitches which make the game totally unplayable.
Now, if I could get rid of these Glitches when I momentarily exit it and get back in, I could play it Full Screen and be finally OK.
Is there a way to fix these Graphics Glitches then ?
ORIGINAL: Sardaukar
Mine is (note that I coped exe-file from Beta folder to main and overwrote the one there):
"C:\Matrix Games\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -altFont -cpu2 -multiaudio -dd_sw -SingleCpuOrders -px1366 -py768 -deepColor -skipVideo
Works fine for me in full screen (1366x768). There is Win 10 glitch that if you have e.g. browser open too and not minimized, it'll "show through" and graphic glitches. But that is probably not cause of your problem.
Note that switch has to point to right exe-file too.
I seem to understand that a 26b "beta" version is available, is it OK to use it ?
Would it help me with my Windowed Mode problem ?
AFAIK it only differs from the official patch in having a fix to underway replenishment from AEs and AOs which is not available until 1945.
Do you happen to know about how to cure the Graphics glitches ?
"C:\Matrix Games\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -altFont -cpu2 -multiaudio -dd_sw -SingleCpuOrders -px1366 -py768 -deepColor -skipVideo
Also could you please kindly explain what these Switches which you added to you executable file do ?
-altFont
-cpu2
-multiaudio
-dd_sw
-SingleCpuOrders
-px1366 -py768 (this uses a Windowed Mode resolution of 1366 x 768)
-deepColor
-skipVideo (this skips the Introduction video)