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RE: [B1147.20] Cannot manually change torpedo load
Posted: Mon May 03, 2021 3:25 pm
by WSBot
Fixed for the next update.
RE: [B1147.20] Cannot manually change torpedo load
Posted: Sat May 08, 2021 8:08 pm
by p1t1o
Can confirm this issue still present in 1147.23:
Do you need a savegame?
RE: [B1147.20] Cannot manually change torpedo load
Posted: Sat May 08, 2021 11:04 pm
by michaelm75au
The fix was made after .23 and so will be in the next build
RE: [B1147.20] Cannot manually change torpedo load
Posted: Sat May 08, 2021 11:08 pm
by michaelm75au
ORIGINAL: AndrewJ
A further note, this also prevents submarines from automatically switching their torpedoes to mines when assigned to a minelaying mission.
This can be worked around manually by leaving an empty space in the magazines, although the player must understand the 1 mine = 0.5 torpedoes rule. Leaving only one mine worth of space is not enough, and will cause the magazine error when the sub starts trying to lay mines.
Was this raised as a separate issue, or was it just bundled into a general 'full magazine - no swap out on subs' issue? I can't seem to see this in the defect list or threads.[&:]
RE: [B1147.20] Cannot manually change torpedo load
Posted: Sun May 09, 2021 1:34 am
by p1t1o
ORIGINAL: michaelm75au
The fix was made after .23 and so will be in the next build
awesome, thanks

RE: [B1147.20] Cannot manually change torpedo load
Posted: Sun May 09, 2021 2:23 am
by michaelm75au
Note that the fix is to stop the spawning entries in the magazine which can lead to a lockup or crash.
The ability to swap out a load when the magazine is full, is yet to be addressed but a fix for this is also likely in the next build.
Probably what happened is that a fix to stop overloading a magazine (sometimes a magazine managed to end up with 100's more above its maximum capacity) was applied sometime in the past, and this has highlighted the sub 'full load - swap out' issue.
RE: [B1147.20] Cannot manually change torpedo load
Posted: Sun May 09, 2021 9:13 am
by AndrewJ
ORIGINAL: michaelm75au
ORIGINAL: AndrewJ
A further note, this also prevents submarines from automatically switching their torpedoes to mines when assigned to a minelaying mission.
This can be worked around manually by leaving an empty space in the magazines, although the player must understand the 1 mine = 0.5 torpedoes rule. Leaving only one mine worth of space is not enough, and will cause the magazine error when the sub starts trying to lay mines.
Was this raised as a separate issue, or was it just bundled into a general 'full magazine - no swap out on subs' issue? I can't seem to see this in the defect list or threads.[&:]
I posted it in this thread in the response you quoted. It was not in a separate thread.
RE: [B1147.20] Cannot manually change torpedo load
Posted: Sun May 09, 2021 9:25 am
by thewood1
Rory acknowledged it here.
https://www.matrixgames.com/forums/tm.asp?m=4986203
Not the tech support forum, but he points here.
RE: [B1147.20] Cannot manually change torpedo load
Posted: Sun May 09, 2021 12:39 pm
by p1t1o
ORIGINAL: thewood1
"You are like puss filled boil on nice of ass of bikini model. You are nasty to everybody but then try to sweeten things up with a nice post somewhere else. That's nice but you're still a boil on a beautiful thing! - BDukes"
Jesus Christ come on dude.
RE: [B1147.20] Cannot manually change torpedo load
Posted: Sun May 09, 2021 2:00 pm
by thewood1
He seemed pretty proud of it when he wrote. I wish I could put the entire thread in a sig.
RE: [B1147.20] Cannot manually change torpedo load
Posted: Wed May 12, 2021 10:25 am
by michaelm75au
Fixed in build (1147.24)