RE: Various unit Errata
Posted: Fri Apr 23, 2021 10:55 am
* II./StG 3 arrives Turn 30 with Ju87D5, should be Ju87R - Fixed
* 125 Mot Inf Reg is classified as Infantry, should be Motorized
361st Mot Inf Reg is classified as Infantry, should be Motorized
- there isn't a separate OB for Motorized Infantry Regiments so these units are using the standard infantry regiment OB and then are fully motorized. Planning on fixing this in a future OB revision
* The RHG Commands in the Soviet Union Garrison are not locked, since all the other HQ's are, they should probably be as well. - not sure. Asked Joel if he wants this
* If one cancels the transfer orders for HQ's some stay locked and some become unlocked. Examples are 8th Italian Army (stays Locked) and SS Panzer Corps (becomes unlocked upon arrival in WE). I could transfer SS Panzer to the map on T57. Don't know which is WAD. With enhanced TB on, it would be nice for at least some HQ's to be available. - I could see a case to unlock the 8th Ital. Army. Whatever the player wants to do with the SS Corps is fine.
* The 533 Coastal Artillery that converts to II/1st Afrika should be the 532. - Fixed
* The 75mm leFK18 doesn't get produced because the end date is 1940. This is correct but should probably be given a bigger pool so account for the some small series of other 75mm that were produced later on and to account for the attrition model.
* The 105mm SK18 has about 450 on map, should be around 750. Production from mid 41 to end 44 was 1'350, the 5 per turn limit is not going to get anywhere near there since the end date of the item is 12/44. Also since it's used by a lot of on map units, the attrition model raises it's head again.
* 15cm K39 production did end in 1942, but production of K18 lasted into 1943. Also production is quite erratic, at turn 74 I only have 25 built. I suggest stretching this to end 43.
* 17cm K18, another erratic producer. At Turn 74 I have 32 built. By end 44 it should be 340+. These should be replacing the 15cm guns in the Heavy Cannon Battalions over time but this doesn't seem to be happening. Could be because there is never enough stock to trigger the swap mechanism. Or the TOE of the 15cm Cannon Battalions should upgrade to the 17cm to generate the demand.
- these are all production questions that I can't answer. Suggest a separate thread to address these issues so that Mr. Wirth (JAW) can take a look
* Numerous Army Art Brigade are all no motorized, should be motorized - fixed
* 388th Volks Art Brigade should have the 403 TOE - fixed
* I/84th K3 Gun Battalion only has 2 batteries in game. This is correct for what is known to be still around in 1945 but it started the war with 3 - fixed
* Some German Regiments are multirole and some are not. I don't know what is WAD but I suggest it be made consistent. I couldn't see where to find the flag in the editor so I'll only list the ones I found by chance. - fixed. Made all of the combat regiments as multi-role
* TOE Schnelle Brigade 20 and 30 -will be revised with future OB update
* I./NJG 5 upgrades from II./ZG2 correctly but the allowed plane types doesn't update to Nightfighters. - fixed. Changed to Bf110F-4
* The Sturm Inf Battalions point to an empty TOE (OB Nr. 2) after the 42 Sturm Infantry Bat (OB Nr 1993) - fixed
* If at all, since the forming was cancelled, the 526. Reserve Division should only enter in September 1944. Right now it enters with the other Reserve Divisions in 1942. - fixed
* Same as the Sturm Inf Bats mentioned above, the 43 Stug Bttr OB 369 upgrades to the empty OB 2 - fixed
* I/KG51 renames to I/KG(J)51 and converts to Me410 in mid May 1943 in the game.
I don't see when the renaming happened but the first deliveries of Me410 took place in July 1943 so the conversion should be pushed back a bit - conversion pushed back to Jul 43
Trey
* 125 Mot Inf Reg is classified as Infantry, should be Motorized
361st Mot Inf Reg is classified as Infantry, should be Motorized
- there isn't a separate OB for Motorized Infantry Regiments so these units are using the standard infantry regiment OB and then are fully motorized. Planning on fixing this in a future OB revision
* The RHG Commands in the Soviet Union Garrison are not locked, since all the other HQ's are, they should probably be as well. - not sure. Asked Joel if he wants this
* If one cancels the transfer orders for HQ's some stay locked and some become unlocked. Examples are 8th Italian Army (stays Locked) and SS Panzer Corps (becomes unlocked upon arrival in WE). I could transfer SS Panzer to the map on T57. Don't know which is WAD. With enhanced TB on, it would be nice for at least some HQ's to be available. - I could see a case to unlock the 8th Ital. Army. Whatever the player wants to do with the SS Corps is fine.
* The 533 Coastal Artillery that converts to II/1st Afrika should be the 532. - Fixed
* The 75mm leFK18 doesn't get produced because the end date is 1940. This is correct but should probably be given a bigger pool so account for the some small series of other 75mm that were produced later on and to account for the attrition model.
* The 105mm SK18 has about 450 on map, should be around 750. Production from mid 41 to end 44 was 1'350, the 5 per turn limit is not going to get anywhere near there since the end date of the item is 12/44. Also since it's used by a lot of on map units, the attrition model raises it's head again.
* 15cm K39 production did end in 1942, but production of K18 lasted into 1943. Also production is quite erratic, at turn 74 I only have 25 built. I suggest stretching this to end 43.
* 17cm K18, another erratic producer. At Turn 74 I have 32 built. By end 44 it should be 340+. These should be replacing the 15cm guns in the Heavy Cannon Battalions over time but this doesn't seem to be happening. Could be because there is never enough stock to trigger the swap mechanism. Or the TOE of the 15cm Cannon Battalions should upgrade to the 17cm to generate the demand.
- these are all production questions that I can't answer. Suggest a separate thread to address these issues so that Mr. Wirth (JAW) can take a look
* Numerous Army Art Brigade are all no motorized, should be motorized - fixed
* 388th Volks Art Brigade should have the 403 TOE - fixed
* I/84th K3 Gun Battalion only has 2 batteries in game. This is correct for what is known to be still around in 1945 but it started the war with 3 - fixed
* Some German Regiments are multirole and some are not. I don't know what is WAD but I suggest it be made consistent. I couldn't see where to find the flag in the editor so I'll only list the ones I found by chance. - fixed. Made all of the combat regiments as multi-role
* TOE Schnelle Brigade 20 and 30 -will be revised with future OB update
* I./NJG 5 upgrades from II./ZG2 correctly but the allowed plane types doesn't update to Nightfighters. - fixed. Changed to Bf110F-4
* The Sturm Inf Battalions point to an empty TOE (OB Nr. 2) after the 42 Sturm Infantry Bat (OB Nr 1993) - fixed
* If at all, since the forming was cancelled, the 526. Reserve Division should only enter in September 1944. Right now it enters with the other Reserve Divisions in 1942. - fixed
* Same as the Sturm Inf Bats mentioned above, the 43 Stug Bttr OB 369 upgrades to the empty OB 2 - fixed
* I/KG51 renames to I/KG(J)51 and converts to Me410 in mid May 1943 in the game.
I don't see when the renaming happened but the first deliveries of Me410 took place in July 1943 so the conversion should be pushed back a bit - conversion pushed back to Jul 43
Trey