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RE: Bombard/Air interface?

Posted: Thu Apr 22, 2021 10:22 pm
by rhinobones
To add on to sPzAbt's reply, when conducting preparatory artillery attacks adding a single ground unit to the attack is supposed to amplify the defender losses. The attack capability of the ground unit isn’t a factor, just that a ground unit is in some way involved. In this manner most people use a small unit (engineering/AT/AA) that would not be necessary for the main assault.

Of course, this is considered “gamey”, so use with discretion. Try it first in a PO/solo game to see how it works.

Regards

RE: Bombard/Air interface?

Posted: Thu Apr 22, 2021 11:16 pm
by Curtis Lemay
ORIGINAL: rhinobones

To add on to sPzAbt's reply, when conducting preparatory artillery attacks adding a single ground unit to the attack is supposed to amplify the defender losses. The attack capability of the ground unit isn’t a factor, just that a ground unit is in some way involved. In this manner most people use a small unit (engineering/AT/AA) that would not be necessary for the main assault.

Of course, this is considered “gamey”, so use with discretion. Try it first in a PO/solo game to see how it works.

This has been rendered obsolete by the Assault Ratio rules: See 13.20.

RE: Bombard/Air interface?

Posted: Fri Apr 23, 2021 12:52 am
by rhinobones
ORIGINAL: Curtis Lemay
This has been rendered obsolete by the Assault Ratio rules: See 13.20.

Didn't know that . . . thanks.