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RE: News!

Posted: Fri May 14, 2021 10:22 pm
by Zovs
Peter cool and thank you, I’ll check it out when I get back from the weekend. Thank you for the file!

RE: News!

Posted: Fri May 14, 2021 10:48 pm
by Peter Fisla
Hi Zovs,

What do you think of WitE2? I have it as well, but didn't spend much time with it yet. I also have WitE1 and WitW - I haven't played much lately because I'm more into tactical wargames.

RE: News!

Posted: Sat May 15, 2021 9:42 am
by Zovs
From my perspective WitE2 is the best and most realistic operational east front game out there. It surpasses all others and it’s a blast to play, against the AI or other humans.

I have been playing war games since 1978, and have owed just about ever East front game board or computer and this is the cream of the crop.

RE: News!

Posted: Sat May 15, 2021 10:01 am
by Peter Fisla
Thank you for your feedback Zovs, I will look into it soon. [8D]

RE: News!

Posted: Sat May 15, 2021 12:05 pm
by dox44
Very happy to read/hear you are doing better. Its nice to hear you are thinking about SP#6. Not necessary but
very nice to hear.

i understand and get it about adding more content. Not a problem. Not ASL. That's not a bad thing.

Since its not ASL what about adding a way to automate the changing palettes when the user wants to play a Pacific
scenario or a winter scenario. Since its not ASL we don't need to worry about country specific characteristics for
forces and such etc etc. Just make it easier to play. I don't know how hard it would be. Not a programmer, just a user who
plays a lot and tired of remembering/changing palettes.

Rather than adding content, I would agree with Rico, improve the AI. This was a "strong point" in the original
promotion of TotH -a great AI. Its never been even good which really trumps any experience since there is no internet
play.

Thanks for TotH and you should be proud, Its a very good game. One of several Matrix games I still play. You also included
a map editor which is one of the reasons there are a gazillion scenarios. Its also one reason why so many people care. Wish other designers would get that part down in this DLC gone crazy world.

So even if you don't do anything. THANKS! I would buy TotH again and I can't say that about a lot of my buys over the last
20 years.

Again take care of yourself.

You did do a great job!




RE: News!

Posted: Sat May 15, 2021 2:18 pm
by rico21
ORIGINAL: dox44

Very happy to read/hear you are doing better. Its nice to hear you are thinking about SP#6. Not necessary but
very nice to hear.

i understand and get it about adding more content. Not a problem. Not ASL. That's not a bad thing.

Since its not ASL what about adding a way to automate the changing palettes when the user wants to play a Pacific
scenario or a winter scenario. Since its not ASL we don't need to worry about country specific characteristics for
forces and such etc etc. Just make it easier to play. I don't know how hard it would be. Not a programmer, just a user who
plays a lot and tired of remembering/changing palettes.

Rather than adding content, I would agree with Rico, improve the AI. This was a "strong point" in the original
promotion of TotH -a great AI. Its never been even good which really trumps any experience since there is no internet
play.

Thanks for TotH and you should be proud, Its a very good game. One of several Matrix games I still play. You also included
a map editor which is one of the reasons there are a gazillion scenarios. Its also one reason why so many people care. Wish other designers would get that part down in this DLC gone crazy world.

So even if you don't do anything. THANKS! I would buy TotH again and I can't say that about a lot of my buys over the last
20 years.

Again take care of yourself.

You did do a great job!



+1[&o][&o][&o]

Image

RE: News!

Posted: Tue May 25, 2021 12:09 pm
by Gerry4321
Very happy to hear you are doing better Peter.

If you get a chance... Sometime, in Defensive Fire Phase, an enemy will not fire a unit. Sometimes they are even adjacent to an enemy in a victory hex even.

Not talking about in my Movement Phase. Thanks.