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RE: Weird little bug, more than 3 subs out of port

Posted: Tue May 04, 2021 8:25 am
by CHINCHIN
It seems a good tactic not to invade the Netherlands, Norway, and Greece. You prevent UK from receiving a lot of MMs and escorts. But the axis fails to receive 3 victory points for many turns. Can those VPs be important to the final victory?

RE: Weird little bug, more than 3 subs out of port

Posted: Tue May 04, 2021 9:58 am
by stjeand
Maybe...but step one is to keep the UK busy while the Axis attempt to conquer the USSR...

IF they are able to...then they can go back and clean up those locations. You can get those victory points taking spots in Russia that the Axis normally do not.


Plus some people, me included, don't really care about the VP victory...
It is more fun seeing if you can take over the world militarily.



RE: Weird little bug, more than 3 subs out of port

Posted: Tue May 04, 2021 12:52 pm
by stjeand
Here are my 5 subs that missed the convoy lane...SADLY

Would have loved to see if all 5 would attack.

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RE: Weird little bug, more than 3 subs out of port

Posted: Tue May 04, 2021 1:39 pm
by AlvaroSousa
I need to know how you managed to get 5 at sea. I can't replicate this.

RE: Weird little bug, more than 3 subs out of port

Posted: Tue May 04, 2021 2:06 pm
by stjeand
I wish I could again...

Basically I had 5 subs in Bordeux...and deselected 2 and moved...

All 5 showed up. In the next couple turns I may be able to try again but I need them sinking MS badly.
Chinchin built an INSANE amount.

I have sunk over 300 and he still has more than enough running...unless the Americans suddenly start letting them be used just before 1942...I forget since I do not play the Allies much.

RE: Weird little bug, more than 3 subs out of port

Posted: Thu May 06, 2021 2:28 pm
by sillyflower
ORIGINAL: stjeand



For me the issue is...no one invades Norway, the Netherland and even Greece anymore due to the massive shipping bonus they provide the Allies instantly and the negligible gain the Axis receive which takes years.
Take the Netherlands...30 MS and 3 Escorts...That is 420 production instantly for the Allies.
The Axis get 3.3 per turn for 4.5 to 5 years? So 130 turns at say 1.75% per turn for a total of 750...but it takes 5 years, not instantly.

Your numbers are correct but assume that UK has enough MS to transport their goodies. If UK 30 is MS short of its need because Holland not invaded by axis, that's a loss of 30PPs a turn, or (I assume) a loss of 45 if a multiplier of 1.5 applies as well. UK therefore loses the 420 PPs and 30 or 45 more every turn it is 30 MS short. Not a bad return for the Germans for a loss of 3 or 4 PPs/turn.

Admittedly, Axis will probably want to take out Holland at a later date, but that's probably going to be after the BoA has been won by the allies so getting the dutch navy will be irrelevant.



RE: Weird little bug, more than 3 subs out of port

Posted: Thu May 06, 2021 4:09 pm
by AlvaroSousa
I did the same thing. Can't replicate it.

RE: Weird little bug, more than 3 subs out of port

Posted: Thu May 06, 2021 4:21 pm
by stjeand
At least I was able to show I did have 5 subs out...

I have tried a few times...will keep an eye.

RE: Weird little bug, more than 3 subs out of port

Posted: Fri May 07, 2021 3:28 pm
by Razz1
That was the secrect of the Pacific War.

The Dutch won the war.

Without the transports for supplies and movement of men, the Allies would not have won.

It will take some deep digging and research, but you will find the most important asset in the Pacific was Dutch transports.

SO, I don't think you should allow that many transports to go to England if any at all.




RE: Weird little bug, more than 3 subs out of port

Posted: Sun May 16, 2021 10:45 am
by ncc1701e
Here is what I have done to reproduce 5 subs at sea in the same hex. I am firing Europe 1942 scenario as Axis player.

RE: Weird little bug, more than 3 subs out of port

Posted: Sun May 16, 2021 10:48 am
by ncc1701e
I am putting all these subs in the same port, let's say La Rochelle.

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RE: Weird little bug, more than 3 subs out of port

Posted: Sun May 16, 2021 10:50 am
by ncc1701e
I have my stack of 5 subs ready. And I go to the next turn.

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RE: Weird little bug, more than 3 subs out of port

Posted: Sun May 16, 2021 10:55 am
by ncc1701e
I select three subs and move them somewhere by doing one right click.

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RE: Weird little bug, more than 3 subs out of port

Posted: Sun May 16, 2021 10:59 am
by ncc1701e
But, BEFORE they arrive at destination, I am doing one more right click and the two remaining subs will move to the same destination.

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RE: Weird little bug, more than 3 subs out of port

Posted: Sun May 16, 2021 10:59 am
by ncc1701e
And this is it.

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RE: Weird little bug, more than 3 subs out of port

Posted: Sun May 16, 2021 11:33 am
by AlvaroSousa
It's been fixed in the next patch

RE: Weird little bug, more than 3 subs out of port

Posted: Sat Jun 12, 2021 2:13 pm
by ncc1701e
ORIGINAL: AlvaroSousa

It's been fixed in the next patch

Better but we are not totally there yet. I am doing the same above reproduction method and I have now 4 subs in a stack.

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RE: Weird little bug, more than 3 subs out of port

Posted: Sat Jun 12, 2021 2:14 pm
by ncc1701e
Official v1.00.11 patch

RE: Weird little bug, more than 3 subs out of port

Posted: Sun Jun 13, 2021 10:50 pm
by AlvaroSousa
facepalm