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Re: Squad Leader Mod
Posted: Sat Jan 14, 2023 9:24 am
by seanny
Thanks for permission to do a Derivative of your mod.
I did a quick job a few months ago and found it is no longer current with the game.
I will have another go at this SOON and post here.
Thanks again.
I have made a new version of my edit.
It look all OK ,just tested in game.
https://imgur.com/zlPgX8o
https://www.sendspace.com/file/pjkfhk
It is not as crisp as my first version ,but is OK ,I may revisit this.
Re: Squad Leader Mod
Posted: Sun Jan 15, 2023 11:40 pm
by Monkie
I made a big mistake and didn't include the proper alpha channel in the Units.png file. I have corrected this in both the grey and Blue versions and the links have been updated on the first page of the thread. Sorry for the hassle.
Re: Squad Leader Mod
Posted: Sun Jan 15, 2023 11:43 pm
by Monkie
seanny wrote: Sat Jan 14, 2023 9:24 am
Thanks for permission to do a Derivative of your mod.
I did a quick job a few months ago and found it is no longer current with the game.
I will have another go at this SOON and post here.
Thanks again.
I'm glad you were able to modify and expand upon some of the work I did. The more choices the better, nice to mix things up and let people decide what they like the best and play with.
Re: Squad Leader Mod
Posted: Wed Mar 15, 2023 10:35 am
by ColoredPencil
Monkie wrote: Sun Jan 15, 2023 11:40 pm
I made a big mistake and didn't include the proper alpha channel in the Units.png file. I have corrected this in both the grey and Blue versions and the links have been updated on the first page of the thread. Sorry for the hassle.
Hi!
I appreciate your little mod, thank you. However, when I download the German PNGs I still don't have an Alpha Channel--not an invisible layer, and shows as a white background.

- units(1).png (283.91 KiB) Viewed 2435 times
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![Image]()
Re: Squad Leader Mod
Posted: Wed Mar 15, 2023 1:57 pm
by Zovs
File not available to download.
?
Re: Squad Leader Mod
Posted: Wed Mar 15, 2023 7:23 pm
by ColoredPencil
It's available to download, yes. I posted an image of what it looks like after download--it shows the white behind the unit counters, which in turn, shows up in-game.

Re: Squad Leader Mod
Posted: Wed Mar 15, 2023 7:51 pm
by Monkie
Yeah there must be some issue with the file I posted, sorry let me attempt to re-upload something that might work better.
Re: Squad Leader Mod
Posted: Wed Mar 15, 2023 8:05 pm
by Monkie
OK I fully reconstructed a new Alpha layer file and so it seems to have corrected the counters ghosting on the sides and also I've re-uploaded the blue version for the geman units and also german weapons.
I am updating the links to the files now.
Please let me know if there are any issues but I think this should fix things once and for all.
thank you for bringing it to my attention.
Re: Squad Leader Mod
Posted: Thu Mar 16, 2023 10:47 am
by ColoredPencil
Monkie wrote: Wed Mar 15, 2023 8:05 pm
OK I fully reconstructed a new Alpha layer file and so it seems to have corrected the counters ghosting on the sides and also I've re-uploaded the blue version for the geman units and also german weapons.
I am updating the links to the files now.
Please let me know if there are any issues but I think this should fix things once and for all.
thank you for bringing it to my attention.
Thank you kindly and you're welcome, Monkie! They all have the Alpha Channel, awesome! However, I generate a game as Axis and find I have Americans working on my side. I thought, perhaps, I should check if I properly did the scenario set-up, I did (I generated several scenarios and still the same outcome). I then exited, verified the integrity of my game on Steam back to Vanilla. I played again, and the counters were corrected--no Americans working with the Axis. It's looking like the American counters, Smith and Johnson, replace German counters in generated scenarios when I use your modded counters.
Re: Squad Leader Mod
Posted: Thu Mar 16, 2023 2:05 pm
by Monkie
Colored Pencil can you tell me which if any of the DLC's you have installed? During one of the DLC's (I"m not sure which one) the dev's changed the layout of the main unit artwork and there are now two differen't "units.png" to choose from, please let me know what you have and I think we can fix this up then.
Re: Squad Leader Mod
Posted: Thu Mar 16, 2023 2:10 pm
by ColoredPencil
I have all the DLC: Arnhem, Cholm, and Stalingrad. Sorry, for the problems. I really do prefer your counters.
Re: Squad Leader Mod
Posted: Thu Mar 16, 2023 2:15 pm
by Monkie
can you please post a pic of the units.png you are trying to use?
Re: Squad Leader Mod
Posted: Thu Mar 16, 2023 2:18 pm
by ColoredPencil
The Blue German:

- units.png (299.07 KiB) Viewed 2342 times
Re: Squad Leader Mod
Posted: Thu Mar 16, 2023 2:20 pm
by Monkie
Ok I see the problem I uploaded the wrong .png. I'll remove the link for now and reupload later today after I've finished it. Sorry for the confusion. I should have the corrected one done by this afternoon.
Thanks again for brining this to my attention.
Re: Squad Leader Mod
Posted: Thu Mar 16, 2023 2:26 pm
by ColoredPencil
No worries, Monkie! Thank you and you're welcome. Enjoy your day!

Re: Squad Leader Mod
Posted: Thu Mar 16, 2023 2:26 pm
by Monkie
Ok it's fixed, I have uploaded the correct units.png file for the blue german option.
Please let me know if it works ok for you now.
Re: Squad Leader Mod
Posted: Thu Mar 16, 2023 3:23 pm
by ColoredPencil
It works! Thank you again, Monkie. Sweet!

Re: Squad Leader Mod
Posted: Thu Mar 16, 2023 6:10 pm
by Monkie
You are very welcome, glad you are enjoying the mod.
I think I will create a grey/blue version for people who might not like the black background SS units if there is interest in that.
Re: Squad Leader Mod
Posted: Fri Mar 17, 2023 1:10 pm
by ColoredPencil
Monkie wrote: Thu Mar 16, 2023 6:10 pm
You are very welcome, glad you are enjoying the mod.
I think I will create a grey/blue version for people who might not like the black background SS units if there is interest in that.
As much as I prefer the black SS counters, blue and grey counter versions would be interesting to see.