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RE: V1.00.12 - Road to Life scripts problem
Posted: Sat Aug 28, 2021 4:56 am
by ncc1701e
I have retested with v1.00.13 Beta and if the port of Kronstadt is indeed occupied by a Soviet unit from the beginning, there is no issue. The road to life is bring back.
RE: V1.00.12 - Road to Life scripts problem
Posted: Sat Aug 28, 2021 12:52 pm
by stjeand
There is an issue to test.
I have Leningrad completely surrounded as the Axis...but the Russians own the road of life.
But it is not in supply because the area is completely surrounded, from Finland through the swamps to the Baltic.
But they stay in supply.
RE: V1.00.12 - Road to Life scripts problem
Posted: Sat Aug 28, 2021 1:05 pm
by ncc1701e
There are two hexes that can cut the road to life. Do you have a screenshot? Maybe this is because the Finns have taken hex 190, 78.
RE: V1.00.12 - Road to Life scripts problem
Posted: Sun Aug 29, 2021 11:29 am
by stjeand
I understand there are two hexes that keep Leningrad supplied..
BUT if those two hexes are out of supply...they could not keep Leningrad supplied.

RE: V1.00.12 - Road to Life scripts problem
Posted: Tue Aug 31, 2021 11:31 am
by ncc1701e
ORIGINAL: stjeand
I understand there are two hexes that keep Leningrad supplied..
BUT if those two hexes are out of supply...they could not keep Leningrad supplied.
Perfectly normal imo, so there is still a problem.
RE: V1.00.12 - Road to Life scripts problem
Posted: Tue Aug 31, 2021 12:31 pm
by stjeand
Really?
How does supply get to Leningrad?
Port is frozen and has to pass through German minefields.
Every unit if fully surrounded including the lake...no supply connection to any part of Russia.
RE: V1.00.12 - Road to Life scripts problem
Posted: Tue Aug 31, 2021 1:07 pm
by ncc1701e
Yes I was responding to what you were saying:
BUT if those two hexes are out of supply...they could not keep Leningrad supplied.
That perfectly normal that they can't keep Leningrad supplied. As I said, there is still a problem.
RE: V1.00.12 - Road to Life scripts problem
Posted: Tue Aug 31, 2021 2:27 pm
by stjeand
I guess I did not fully understand what you were saying.
Correct...they should not be able to keep it supplied...just did for the entire winter and now it is out again as spring is breaking.
RE: V1.00.12 - Road to Life scripts problem
Posted: Fri Oct 08, 2021 10:49 am
by AlvaroSousa
I might be able to get creative with scripting on this. Now thinking about it. I did so in WPP for the LL to China.
RE: V1.00.12 - Road to Life scripts problem
Posted: Fri Oct 08, 2021 1:58 pm
by ncc1701e
Cool
RE: V1.00.12 - Road to Life scripts problem
Posted: Fri Oct 08, 2021 2:07 pm
by AlvaroSousa
Ok I looked. There are too many variables to cover to get creative. There are too many rail lines to cover too far to handle the supply.