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RE: Motorization TIP

Posted: Wed Sep 01, 2021 11:24 pm
by GibsonPete
I made a suggestion in a previous post that temp motorization be made an option in the preference or options menu. Would that satisfy 'trust' issues and allow all the freedom to play the way they wish.

RE: Motorization TIP

Posted: Wed Sep 01, 2021 11:36 pm
by Seminole
IMHO, motorizing an FBD is an exploit an expensive exploit but still an exploit.

It's an oversight by the devs that didn't come up in testing (plenty of testers have commented in this thread already).

There isn't a reasonable explanation that providing some trucks to an FBD is going to make them work 3x faster.

I would be disappointed in an opponent exploiting this.

I suspect it will be resolved soon in a patch.

RE: Motorization TIP

Posted: Thu Sep 02, 2021 12:39 am
by Aurelian
ORIGINAL: Bamilus

The problem is you're leaving it up to trusting some random person. I get people can say "well if you don't trust your opponent then don't play them", well playing MP in this game is a huge time investment. I'm not going to play with someone I only met on the internet if they can abuse an exploit and potentially waste dozens of hours of my time. And I don't know anyone in real life who plays this game, so.....

I think it's a really piss-poor excuse to just lay it on the players for something this serious. There's a reason why competitive games have anti-exploit systems and mechanisms in their games. At a minimum give us an option in the settings to disable it so you have know going into a game it can't be utilized.

Disable or remove it entirely.

RE: Motorization TIP

Posted: Sun Sep 05, 2021 2:25 am
by Joel Billings
An obvious bug caused by the fact that FBD units are the only non-motorized HQs in the game, so no one thought to put a block on motorizing a not-motorized HQ. We will block it. Players should not do it.