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RE: WPP V01.00.04 Beta 5.1 - Port blockade question again

Posted: Fri Sep 24, 2021 1:35 pm
by kennonlightfoot
And, my Port Moresby force of one sub unit plus these two DD's:

Image

RE: WPP V01.00.04 Beta 5.1 - Port blockade question again

Posted: Sat Sep 25, 2021 10:55 am
by AlvaroSousa
So they only don't work if they are split. I think I did that for a specific reason. That they all have to be the same fleet.

RE: WPP V01.00.04 Beta 5.1 - Port blockade question again

Posted: Sat Sep 25, 2021 12:27 pm
by ncc1701e
Near Manila, I had a group of 1 CVL plus 2 DD. So this is not a 3+ group that is working. Is it a 4+ group?

RE: WPP V01.00.04 Beta 5.1 - Port blockade question again

Posted: Sat Sep 25, 2021 2:19 pm
by kennonlightfoot
ORIGINAL: AlvaroSousa

So they only don't work if they are split. I think I did that for a specific reason. That they all have to be the same fleet.
My Manila group had 3 CL/DD's and a CVL.

RE: WPP V01.00.04 Beta 5.1 - Port blockade question again

Posted: Mon Sep 27, 2021 10:12 am
by AlvaroSousa
This is working properly. I have tested it 3x with different assortments of mixed CVL, BB, CA, and DD groups. This is the screenshot from the Allied side with supply on. 3 naval groups at both ports.



Image

RE: WPP V01.00.04 Beta 5.1 - Port blockade question again

Posted: Mon Sep 27, 2021 11:13 am
by kennonlightfoot
Found what we were doing wrong. Forgetting about Lingayen and using the same old method of blockading it (using Patrol Units out of habit). Probably the same reason for Port Moresby, Patrol unit was probably in the mix making up the three ships.

Overlooked the new rule:
"Change patrol groups no longer blockade or prevent blockade of ports"

Our screw up.[:(]

RE: WPP V01.00.04 Beta 5.1 - Port blockade question again

Posted: Mon Sep 27, 2021 1:23 pm
by ncc1701e
Okay, now I understand the rule. Sorry my mistake. The patch is good to go.

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RE: WPP V01.00.04 Beta 5.1 - Port blockade question again

Posted: Tue Sep 28, 2021 10:42 am
by AlvaroSousa
Cool