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RE: New v01.02.01 Public Beta Available

Posted: Fri Nov 05, 2021 1:34 pm
by MarkShot
I just checked the battle screen. You are talking about the default numbered sequence of maybe 100s of battles.

Can't you just just put the ID in the report, in the AAR screen, and in the mouse rollover? That would be so much more sensible.

Thanks.

RE: New v01.02.01 Public Beta Available

Posted: Fri Nov 05, 2021 1:36 pm
by MarkShot
Yep, just attack empty forts on day on T1. Very easy to reproduce.

RE: New v01.02.01 Public Beta Available

Posted: Fri Nov 05, 2021 1:38 pm
by MarkShot
I am getting the click with recon overlay changes. I cannot reproduce this. Sorry.

RE: New v01.02.01 Public Beta Available

Posted: Sat Nov 06, 2021 1:20 am
by MarkShot
Joel,

It seems the problem with no attack conclusion display at high ratios is only when the attack type is HASTY.

Thank you.

RE: New v01.02.01 Public Beta Available

Posted: Sat Nov 06, 2021 1:55 am
by MarkShot
POSSIBLE BUG

SCENARIO = 1941 with Sudden Death

PLAYER = USSR

STARTING ZOOM = MAX-IN

PROBLEMS:

(1) Scenario load hangs during initialization. This is before the save directory prompt appears. This requires termination via TASK MANAGER.

(2) After this resetting STARTING ZOOM = IN, other scenarios are still hanging on the load.

(3) It seems some intermediate load corruption exists if you kill the game process.

(4) How to clear the condition? Reset STARTING ZOOM = IN, and load a very small scenario as AXIS where the Germans go first.

---

I think this problem may be hard to reproduce and/or debug. But mainly I am reporting this if you get players who complain that scenarios will not load. It might be due to this. I have not further time to investigate; this came up when trying to make AD videos to compare WITW and WITE2 behavior.

Thanks.

PS: I could send a video of this happening that is all I can provide beyond the above.

RE: New v01.02.01 Public Beta Available

Posted: Sat Nov 06, 2021 1:59 am
by MarkShot
ORIGINAL: MarkShot

Joel,

It seems the problem with no attack conclusion display at high ratios is only when the attack type is HASTY.

Thank you.

BTW, I spotted this by launching the 1941 (Sudden Death) with PLAYER = USSR. Very quick to see while watching the AI attacks. My MSG=1.

RE: New v01.02.01 Public Beta Available

Posted: Mon Nov 08, 2021 4:47 pm
by Jango32
Was there anything changed with land combat? I'm getting a few different results consistently compared to .15 combat. Same battles, different patch essentially.

RE: New v01.02.01 Public Beta Available

Posted: Mon Nov 08, 2021 5:10 pm
by Joel Billings
There were no ground combat changes since 1.01.15. 1.01.15 had all the major ground combat changes.

RE: New v01.02.01 Public Beta Available

Posted: Mon Nov 08, 2021 5:31 pm
by Joel Billings
ORIGINAL: MarkShot

Joel,

It seems the problem with no attack conclusion display at high ratios is only when the attack type is HASTY.

Thank you.

I am seeing this with normal attacks as well, although only with the fort units.