RE: Hell's Crossroads (HvH, mirrored games)
Posted: Tue Nov 16, 2021 11:26 pm
Thanks fluid, always nice to know it's being appreciated.
0700-0734: Now for wrath, now for ruin...

The 1st echelon won the race. And by winning the race, also won the first series of engagements. But more importantly than that, winning the race meant any fight for the key terrain was going to happen either in the open, at close range, or moving - all of which favor the soviets here - and that it meant the echelons assigned to seizing objectives would likely be able to move up, if not uncontested, then at least under the cover of very favorable fires.
The battle is far from over at this point, but I will admit that I felt quite optimistic after seeing this sequence play out:
Recon units made contact and somehow are not immediately slaughtered by the British; both sides fell back of their own accord and thought better of this fighting business.

The path into Samern was open, and my lead battalion got to the eastern ridge in time to sqaure off part of a British tank company occupying the western ridge. Either I got very lucky, or the northern platoon dropped in SCREEN rather than HOLD orders, negating much of the cover benefit of the town. T-64s won the firefight at around 1800m or so, really at the edge of their effective envelope for this sort of thing.

Also, you may have noticed the lead elements of an infantry company moving up there. Things did not go well for them, which was essential as it both allowed my own infantry occupy the town unopposed and prevented enemy infantry form trying to close with my tanks in the town.

In targeting news, the Hinds did their job. Electronic signature collection complete, the RAG got it's first two full group fire missions. As an in game note, you have to keep your eye open for these as they appear:

Unlike radio traffic, they often blip once and then fall out of view again. In this case I got multiple static blips, so both ADA sites were confirmed and targeted for fire. Not sure where to fall on this one; I'm not enough of an expert in RWRs to know if 1980s era Hind Vs' could really locate radar with precision, or if it would just be a buzzing red light letting the pilot know he was illuminated and some rough type information. I also have questions about the ability to slug that data through to regimental guns...and I don't know if the helicopters would even have the GLONASS systems to use for referencing what they picke dup. In hindsight and review, using this information might have made me a gamey bastard with the technology of the time. Un/fortunately, I had this revelation while writing the post rather than while sending orders.
0700-0734: Now for wrath, now for ruin...

The 1st echelon won the race. And by winning the race, also won the first series of engagements. But more importantly than that, winning the race meant any fight for the key terrain was going to happen either in the open, at close range, or moving - all of which favor the soviets here - and that it meant the echelons assigned to seizing objectives would likely be able to move up, if not uncontested, then at least under the cover of very favorable fires.
The battle is far from over at this point, but I will admit that I felt quite optimistic after seeing this sequence play out:
Recon units made contact and somehow are not immediately slaughtered by the British; both sides fell back of their own accord and thought better of this fighting business.

The path into Samern was open, and my lead battalion got to the eastern ridge in time to sqaure off part of a British tank company occupying the western ridge. Either I got very lucky, or the northern platoon dropped in SCREEN rather than HOLD orders, negating much of the cover benefit of the town. T-64s won the firefight at around 1800m or so, really at the edge of their effective envelope for this sort of thing.

Also, you may have noticed the lead elements of an infantry company moving up there. Things did not go well for them, which was essential as it both allowed my own infantry occupy the town unopposed and prevented enemy infantry form trying to close with my tanks in the town.

In targeting news, the Hinds did their job. Electronic signature collection complete, the RAG got it's first two full group fire missions. As an in game note, you have to keep your eye open for these as they appear:

Unlike radio traffic, they often blip once and then fall out of view again. In this case I got multiple static blips, so both ADA sites were confirmed and targeted for fire. Not sure where to fall on this one; I'm not enough of an expert in RWRs to know if 1980s era Hind Vs' could really locate radar with precision, or if it would just be a buzzing red light letting the pilot know he was illuminated and some rough type information. I also have questions about the ability to slug that data through to regimental guns...and I don't know if the helicopters would even have the GLONASS systems to use for referencing what they picke dup. In hindsight and review, using this information might have made me a gamey bastard with the technology of the time. Un/fortunately, I had this revelation while writing the post rather than while sending orders.




























