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Re: SPACE AGE mod main thread

Posted: Fri Mar 25, 2022 9:00 pm
by frankycl
Miletkir wrote: Thu Mar 24, 2022 11:31 pm Like I said, whether the desired effects will happen and how is a matter of testing. I personally don't like to have things laid out too precisely, because it takes away the enjoyment of the unforeseen.
That's understandable for parts that refer to story-relevant things, but for pure modding values that belong to features/traits of the races it's a bit over-secretive, don't you think ? (and bsds. it's necessary to know if you'd like to choose this one or another, in this case, imho. - And in my case you couldn't spoil me with anything anyway, because the time I will start really playing (your mod or any other), I'm certain I will have forgotten about these things anyway. (I guess that's the advantage of getting too old. :lol: )
Miletkir wrote: Thu Mar 24, 2022 11:31 pm I don't think it's pointless, no. There are elections in Stellaris. Not here. And like I said, democracy is abstracted in several governments. Just consider republics as democratic if you want.
Ok, I get it, you don't want it - that's a pitty, imho, but I'm fine with it, too. :)

Miletkir wrote: Thu Mar 24, 2022 11:31 pm (...) Yes, there are formatting issues with long texts but my hands are tied about that.
No, your hands aren't "tied about that" ! You just need to insert a new line in the first sentence (in the XML) where the game-window cuts your description on the right ! - Just try it, it even works with all interface-sizes (and the other graphical settings set to default). ;)

Re: SPACE AGE mod main thread

Posted: Fri Apr 08, 2022 7:05 pm
by Vendarr
Wow - you managed to replace the character art! :o
Would you mind sharing how you did that?

I would LOVE to be able to do that too, but I guess it's a complicated process...?

I'd very much like to replace the character portraits for humans and aliens with custom art. Doesn't have to be a moving image at all. Being able to replace the current art with a static image would already be perfect.

So far I found files such as "Human.png" in "Data/CharacterAnimations" and already fiddled around with it a bit. Managed to get a female face on one of the human male bodies. Also managed to replace one of the bodies, but that's rather crude and patchworky. :D

Having an easy way to insert custom art, let's say a character render from Daz Studio or some random character and/or alien portraits from the web would be a dream feature.

In any case: your project looks awesome!
Cheers! :)