Re: There is a new version out?
Posted: Thu Jul 14, 2022 2:33 am
I guess this doesn't happen until turn 7?
1861/7
• Increased Confederate starting MPPs to 1000 (was 700)
What's your Strategy?
https://forums.matrixgames.com:443/
1861/7
• Increased Confederate starting MPPs to 1000 (was 700)
Clearly, hint of DLC of steampunk Union intervention during January Uprising in Poland; If #CONDITION_POSITION has an added <unit_id, ...> then it will only consider the specified UNIT_ID types, e.g.
; Union have an Army or Tank unit within 10 hexes of Warsaw
Stormbringer, I posted the notes for version 1.02 in the following thread:stormbringer3 wrote: Thu Jul 14, 2022 2:55 pm Hot Fix? Where are the notes for that? Also, there is usually a post with the links for the updates on the games' forum. That way people know there's a new patch.
Thanks. I was wondering what hot fix meant. I see changes for both Longstreet and Atlanta Monitor on the 1.02 notes, so maybe Elvis was referring to the 1.02 update.stormbringer3 wrote: Thu Jul 14, 2022 3:16 pm Thanks for the reply. The post above mine used the term Hot Fix which usually means a fix to a problem in a patch that just came out. I have version 1.02 so I thought there was something after that.
They also get the fortified hexes around New Orleans and MobileElvisJJonesRambo wrote: Thu Jul 14, 2022 1:28 pm If I'm reading the Hot Fix notes correctly, the Grand Campaign the South gets Longstreet and Atlanta Monitor. That's it. The MMPs are for the 1861/7 scenario.
Whut. Blue and Gray do not get 1000 starting MPPs for Confederacy, but all things like tithe, fortifications, Garibaldi, -gold rush income etc. are thereElvisJJonesRambo wrote: Thu Jul 14, 2022 1:28 pm If I'm reading the Hot Fix notes correctly, the Grand Campaign the South gets Longstreet and Atlanta Monitor. That's it. The MMPs are for the 1861/7 scenario.