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Re: Missile Detections Way Overstated in 'Non-Optimised Sensors'

Posted: Mon Mar 06, 2023 7:18 pm
by thewood1
I am pretty sure that was done around build 1184 or so. The slaving of optical to other cuing systems was called out in a previous build. This appears to me the adding of all those features into the PE build. The POE build runs 6-9 months behind commercial. I'll check because I specifically remember the thread from late last year or so around it.

Re: Missile Detections Way Overstated in 'Non-Optimised Sensors'

Posted: Mon Mar 06, 2023 7:22 pm
by bsq
thewood1 wrote: Mon Mar 06, 2023 7:18 pm I am pretty sure that was done around build 1184 or so. The slaving of optical to other cuing systems was called out in a previous build. This appears to me the adding of all those features into the PE build. The POE build runs 6-9 months behind commercial. I'll check because I specifically remember the thread from late last year or so around it.
Yes, I think you are right, I re-read the devs response and corrected my post below yours. Sorry I didn't do it quickly enough before you responded to my erroneous statement.

Re: Missile Detections Way Overstated in 'Non-Optimised Sensors'

Posted: Mon Mar 06, 2023 7:36 pm
by thewood1
Here is one of them...

ADDED: Visual and IR checks are now also susceptible to look-down clutter. For example it is easier for an IRST (or the plain Mk1 Eyeball) to pick out an aircraft over the horizon line than against the surface background.

https://www.matrixgames.com/forums/view ... r#p4829531