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Re: [Mod] Sentinel Vidcom art pack

Posted: Fri Apr 07, 2023 5:12 pm
by nadia911
Cladboy2 wrote: Thu Apr 06, 2023 9:56 pm
nadia911 wrote: Thu Apr 06, 2023 12:25 pm Great work!! Share them please
cabalzlobno wrote: Thu Apr 06, 2023 12:45 pm These images were created by Cladboy2. If Cladboy2 allows, then I can post it here + instructions on how to install it
These are now included in the Asset pack with installation (and recovery) instructions in the readme file since you guys were interested in them. You can find them in the "optional_content" folder. The download link has been updated for the newest version of the pack that includes these.
Perfect!! Thanks

Re: [Mod] Sentinel Vidcom art pack v2 - Oceania update (06 April 2023)

Posted: Fri Apr 07, 2023 8:06 pm
by EeOoLl
Def an improvement on the fate card screen and thanks on the optional as well BUT your fate stratgem guy still missing hand. Not saying he needs a hand but it's not hidden either, it ends in some weird tentacle again.

Re: [Mod] Sentinel Vidcom art pack v2 - Oceania update (06 April 2023)

Posted: Fri Apr 07, 2023 10:10 pm
by Cladboy2
EeOoLl wrote: Fri Apr 07, 2023 8:06 pm Def an improvement on the fate card screen and thanks on the optional as well BUT your fate stratgem guy still missing hand. Not saying he needs a hand but it's not hidden either, it ends in some weird tentacle again.
I thought I was going insane for a moment thinking I had made up work I did in my head...
Seems I made a mistake while converting all the files... -_-
I'll throw up a 2.1 in a moment to the ko-fi page sorry about that, specifically made sure I had that fixed based on previous criticism.
Image
Image

Re: [Mod] Sentinel Vidcom art pack v2.1 - Oceania update (07 April 2023)

Posted: Sat Apr 22, 2023 2:20 am
by Tanaka
Very nice! Thanks for making!

Re: [Mod] Sentinel Vidcom art pack v2.1 - Oceania update (07 April 2023)

Posted: Sat Apr 22, 2023 2:21 am
by WideEyes
Lovely update! Is it remotely on the table to start generating 'alternate' sets of the same existing vidcom screens?

I've been trying to create a cogent 'dieselpunk' aesthetic using my limited understanding of Midjourney to little avail.

Re: [Mod] Sentinel Vidcom art pack v2.1 - Oceania update (07 April 2023)

Posted: Wed Apr 26, 2023 11:36 am
by Cladboy2
WideEyes wrote: Sat Apr 22, 2023 2:21 am Lovely update! Is it remotely on the table to start generating 'alternate' sets of the same existing vidcom screens?

I've been trying to create a cogent 'dieselpunk' aesthetic using my limited understanding of Midjourney to little avail.
I probably won't be looking to create an alternative set as I'm currently focused on creating a character portrait pack and I am personally happy with the style of this pack. But if you are interested in creating an alternative version yourself I'd be happy to provide tips on how to go about it.

Re: [Mod] Sentinel Vidcom art pack v2.1 - Oceania update (07 April 2023)

Posted: Sat May 13, 2023 11:15 pm
by WideEyes
Cladboy2 wrote: Wed Apr 26, 2023 11:36 am
WideEyes wrote: Sat Apr 22, 2023 2:21 am Lovely update! Is it remotely on the table to start generating 'alternate' sets of the same existing vidcom screens?

I've been trying to create a cogent 'dieselpunk' aesthetic using my limited understanding of Midjourney to little avail.
I probably won't be looking to create an alternative set as I'm currently focused on creating a character portrait pack and I am personally happy with the style of this pack. But if you are interested in creating an alternative version yourself I'd be happy to provide tips on how to go about it.
Much obliged if you could! I'm still trying to tackle this and it's being a bit of an uphill struggle.

Re: [Mod] Sentinel Vidcom art pack v2.1 - Oceania update (07 April 2023)

Posted: Thu May 25, 2023 4:23 am
by ltpseudopod
Hey Cladboy, thanks for your work with this great pack.

I went through your images and edited out some more creepy AI faces and mutant arms that were bothering me, added a missing leg, etc. I also added some detail to the science/model/formation discovery screens. Decided to sign in to ask if you're okay with me sharing them or even integrating them to your own pack if you like my changes?

For example, here's how the discovery sceens look now in-game, (new hands and details):
Image
Image
Image

(the portraits and other assets look different since I've edited them to make to fit in with pymous' great stratagem pack)

Re: [Mod] Sentinel Vidcom art pack v2.1 - Oceania update (07 April 2023)

Posted: Thu May 25, 2023 12:59 pm
by Cladboy2
WideEyes wrote: Sat May 13, 2023 11:15 pm
Cladboy2 wrote: Wed Apr 26, 2023 11:36 am
WideEyes wrote: Sat Apr 22, 2023 2:21 am Lovely update! Is it remotely on the table to start generating 'alternate' sets of the same existing vidcom screens?

I've been trying to create a cogent 'dieselpunk' aesthetic using my limited understanding of Midjourney to little avail.
I probably won't be looking to create an alternative set as I'm currently focused on creating a character portrait pack and I am personally happy with the style of this pack. But if you are interested in creating an alternative version yourself I'd be happy to provide tips on how to go about it.
Much obliged if you could! I'm still trying to tackle this and it's being a bit of an uphill struggle.
ltpseudopod wrote: Thu May 25, 2023 4:23 am Hey Cladboy, thanks for your work with this great pack.

I went through your images and edited out some more creepy AI faces and mutant arms that were bothering me, added a missing leg, etc. I also added some detail to the science/model/formation discovery screens. Decided to sign in to ask if you're okay with me sharing them or even integrating them to your own pack if you like my changes?

For example, here's how the discovery sceens look now in-game, (new hands and details):

(the portraits and other assets look different since I've edited them to make to fit in with pymous' great stratagem pack)
Hey guys, I have sent you both private messages in relation to these if you want to continue discussion.

Re: [Mod] Sentinel Vidcom art pack

Posted: Thu May 30, 2024 10:50 pm
by Tanaka
Cladboy2 wrote: Thu Apr 06, 2023 9:56 pm
nadia911 wrote: Thu Apr 06, 2023 12:25 pm Great work!! Share them please
cabalzlobno wrote: Thu Apr 06, 2023 12:45 pm These images were created by Cladboy2. If Cladboy2 allows, then I can post it here + instructions on how to install it
These are now included in the Asset pack with installation (and recovery) instructions in the readme file since you guys were interested in them. You can find them in the "optional_content" folder. The download link has been updated for the newest version of the pack that includes these.
These are great thanks. Looks like the new low resources option needs an updated one of these...