Ok, I will answer you later
So.. here we go:
MusicMod just added my own Music to it
https://www.matrixgames.com/forums/view ... 9&t=394319
xOrbit changed the orbits (I tried to make it more realistic. All Stellar Objects fittingin scal and distance)
here is a thread:
https://www.matrixgames.com/forums/view ... 9&t=387594
text Mod shortened the description so it is not a wall of text an easy to recognize with a glimpse
https://www.matrixgames.com/forums/view ... 9&t=394322
hullMod changed the hull-sizes
It was integrated inside this mod here..
So.. now:
Now I tried really hard to scale the ships down, and managed to size down also the weapon effects.
I do not think the hitboxes stayed as big as normal.. but maybe I did not see it / inspect it that well..
Due to the limitations of the game and the always changing files, I stopped working on all of these and because I am not playing it, I did not miss the mods
All mods should linger around in the mods forum and I think I also combined them. Well, see the links above, I linked them for you.
They are of course all out of date, but they might function well...
The problem is, that for instance the orbits are described in files that also affect other mods as well..
you can right now not change one value. for many files, you can not add some stuff but have to replace the whole file.
therfore, while I am working on other mods like a translation mod.. that translation is changing files that have the orbit-data in them...
so that is not really nice...
If I have time and I see that changes are not happening every second week (and I always play with the recent betas..) you can imagine that this is no fun!
If I have a stable release I am going to do a size mod that includes orbits and ships alltogether.
besides a german translation there is then no need for more than that mod.
and the shorter text.. I already did that for me.
if you want to change some text in the gametext.txt
just look for the text you do not like and save ONLY THAT LINE in a file you call gametext_A.txt
Inside it could look like this:
Cruiser ;Bruiser
Done you are.
Good thing: It is not affected by versions and updates. Whatever happens, you gametext_A.txt
is there and overwrites what you wrote in it.
Sorry for my late answer to all of you, but if you still have questions, please ask.
And just to mention it: The calculations are a bit work and I have to go through all files. While it is half automated, it is work and I forgot half of it.
I also had to look how small I can make the ships, because under a certain limit they are invisible, and then there are the drones (the explorer and mining ships send them to planets) and they stayed as big as they are.. I didi not find out how to change them..
and then, the size of a starsystem is limited. If you make an orbit greater than "1", it is also invisible...
So... someday it all will work. And up to then, maybe you tell me what you would love to have the most. I will do it then and make a video to it while I am doing it, so you can make it later all by yourself.
What do you think?