Re: Has anyone else seen map "flickering" when zooming in and out?
Posted: Fri Aug 16, 2024 8:29 pm
Ran some more troubleshooting today I thought I'd report here so the devs can see what I've tried and ruled out, today's troubleshooting steps include:
-Rolling drivers back intermittently up to a year. Using DDU the entire way to make sure the driver installs were clean.
-Disabled all start-up software with Windows Task Manager and then tried running the game.
-Used "Selective Startup" via the MSCONFIG tool to load only the bare necessary services (both Microsoft AND third-party) alongside disabling all start-up programs.
-Manually terminated all non-essential processes via task manager in hopes of finding a culprit
-Verified it was not a scaling issue.
-Tried various refresh rates, tried both monitors on a two monitor set-up.
-Tried running the program as admin, as well as various compatibility modes
-Reset all NVCP settings, and even tried some manually such as forcing Vsync, etc.
-Rolled back the last few Windows Updates
Oddly enough, doing some research I did come across a few comments of other people having the same issue reported on Steam when the update dropped. Unfortunately these were not responded to, the users never expanded further and the users never reported fixing the issue.
While I got no further, I guess I at least was able to confirm a few things:
1. It's limited to only the 64bit client, 32bit works fine.
2. It's not a software interaction/overlay issue.
3. It's not an issue with any running services, both official and Microsoft.
I'll keep trying and report any progress as I go, this game is super important to me and I really want to make sure I get this solved.
-Rolling drivers back intermittently up to a year. Using DDU the entire way to make sure the driver installs were clean.
-Disabled all start-up software with Windows Task Manager and then tried running the game.
-Used "Selective Startup" via the MSCONFIG tool to load only the bare necessary services (both Microsoft AND third-party) alongside disabling all start-up programs.
-Manually terminated all non-essential processes via task manager in hopes of finding a culprit
-Verified it was not a scaling issue.
-Tried various refresh rates, tried both monitors on a two monitor set-up.
-Tried running the program as admin, as well as various compatibility modes
-Reset all NVCP settings, and even tried some manually such as forcing Vsync, etc.
-Rolled back the last few Windows Updates
Oddly enough, doing some research I did come across a few comments of other people having the same issue reported on Steam when the update dropped. Unfortunately these were not responded to, the users never expanded further and the users never reported fixing the issue.
While I got no further, I guess I at least was able to confirm a few things:
1. It's limited to only the 64bit client, 32bit works fine.
2. It's not a software interaction/overlay issue.
3. It's not an issue with any running services, both official and Microsoft.
I'll keep trying and report any progress as I go, this game is super important to me and I really want to make sure I get this solved.