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Re: 1.2.9.0 Public Beta Update Available

Posted: Fri Feb 14, 2025 3:55 pm
by MaximKI
Hey everyone, a new public beta is live now! This update includes a first pass at refreshing the Zenox.

Re: 1.2.9.2 Public Beta Update Available

Posted: Fri Feb 21, 2025 3:50 pm
by MaximKI
A new public beta is live now! This includes finalization of the Zenox features as well as a first pass at the Boskara faction upgrade.

Re: 1.2.9.2 Public Beta Update Available

Posted: Sun Feb 23, 2025 4:42 am
by Parrius
One thing I would love to see in a future update is a better victory screen, like the one in Distant Worlds Universe. Showing your achievements and scores compared to the other races. 'Peace through Peace', top colonies, population, military, economy and so forth.

The victory screen in DW2 is bland and just ends the game.

Re: 1.2.9.2 Public Beta Update Available

Posted: Mon Feb 24, 2025 5:46 am
by IBender
I am playing the new beta and I must say I LOVE the Zenox changes. They went from Meh....to WOW. The ships feel different with their new look and the race just plays so much better.

Thanks and keep up the great work. Love the game!

Re: 1.2.9.3 Public Beta Update Available

Posted: Fri Feb 28, 2025 2:08 pm
by MaximKI
A new public beta is live now! See OP for details.

Re: 1.2.9.3 Public Beta Update Available

Posted: Thu Mar 06, 2025 1:21 pm
by fruitgnome
Since 1.2.9.3 Public Beta Update I have so many ctds as never before.

I did auto compare files in steam and disabled all mods. But it did not help.

Re: 1.2.9.3 Public Beta Update Available

Posted: Thu Mar 06, 2025 3:22 pm
by Erik Rutins
fruitgnome wrote: Thu Mar 06, 2025 1:21 pm Since 1.2.9.3 Public Beta Update I have so many ctds as never before.
I did auto compare files in steam and disabled all mods. But it did not help.
Thanks. We're aware of the crashes in 1.2.9.3 and they have been fixed in the next build.

Re: 1.2.9.3 Public Beta Update Available

Posted: Fri Mar 07, 2025 9:59 am
by fruitgnome
:D

Re: 1.2.9.5 Public Beta Update Available

Posted: Fri Mar 07, 2025 3:57 pm
by MaximKI
A new public beta is now live! This includes new policies for managing auto-disband for troops and ships, various UI improvements, Shakturi progression fixes, and crash fixes.

Re: 1.2.9.5 Public Beta Update Available

Posted: Sun Mar 09, 2025 10:11 am
by Buio
Small version change but some really good things in the 1.2.9.5 update, thank you.

Re: 1.2.9.5 Public Beta Update Available

Posted: Sun Mar 09, 2025 11:46 am
by fruitgnome
Not tested yet. But reads good - to be a great update. :)

Re: 1.2.9.5 Public Beta Update Available

Posted: Mon Mar 10, 2025 8:22 pm
by Colwolf77
has the zooming to blank space issue been fixed using the 'show me' function?

Re: 1.2.9.7 Public Beta Update Available

Posted: Fri Mar 14, 2025 4:35 pm
by MaximKI
A new public beta is live now! See OP for details.

Re: 1.2.9.7 Public Beta Update Available

Posted: Fri Mar 14, 2025 4:36 pm
by MaximKI
A new public beta is live now! See OP for details.

Re: 1.2.9.7 Public Beta Update Available

Posted: Mon Mar 17, 2025 3:13 pm
by MaximKI
Hey everyone, we released a small update today that addresses a few data issues encountered in the previous build.

Re: 1.2.9.7 Public Beta Update Available

Posted: Mon Mar 17, 2025 7:42 pm
by Schatten
SHIP AND FLEET BEHAVIOR
- improved Fleet retreat evaluation to better handle unusual situations where attack target starts at one location but then quickly moves to another well-defended location in same system, thus triggering a retreat from the attacking fleet
- fleets now prefer non-dangerous locations when refuelling, but will fallback to include dangerous locations if no other option (helps avoid Kasim and other dangerous locations)

Well congratulations for nothing.
Nothing is fixed Fleets still fly to this shit..... of Kasim to refuel while the scythe defender stations hang around.
How about you just remove it if you cannot fixing it?

Re: 1.2.9.7 Public Beta Update Available

Posted: Tue Mar 18, 2025 3:27 am
by Xmudder
The very first frigate I build suicided as soon as it left the spaceport. I got notification of it being under attack, I did not get any notification that it had died. I realized it wasn't able to flee in time when I tried to make a fleet with the next frigate built.

Re: 1.2.9.7 Public Beta Update Available

Posted: Tue Mar 18, 2025 12:24 pm
by Erik Rutins
Schatten wrote: Mon Mar 17, 2025 7:42 pm SHIP AND FLEET BEHAVIOR
- improved Fleet retreat evaluation to better handle unusual situations where attack target starts at one location but then quickly moves to another well-defended location in same system, thus triggering a retreat from the attacking fleet
- fleets now prefer non-dangerous locations when refuelling, but will fallback to include dangerous locations if no other option (helps avoid Kasim and other dangerous locations)

Well congratulations for nothing.
Nothing is fixed Fleets still fly to this shit..... of Kasim to refuel while the scythe defender stations hang around.
How about you just remove it if you cannot fixing it?
If you're seeing that in 1.2.9.7, it would be much more helpful if you'd share a save file with us that reproduces the issue so that we can properly fix it.

Re: 1.2.9.7 Public Beta Update Available

Posted: Tue Mar 18, 2025 12:24 pm
by Erik Rutins
Schatten wrote: Mon Mar 17, 2025 7:42 pm SHIP AND FLEET BEHAVIOR
- improved Fleet retreat evaluation to better handle unusual situations where attack target starts at one location but then quickly moves to another well-defended location in same system, thus triggering a retreat from the attacking fleet
- fleets now prefer non-dangerous locations when refuelling, but will fallback to include dangerous locations if no other option (helps avoid Kasim and other dangerous locations)

Well congratulations for nothing.
Nothing is fixed Fleets still fly to this shit..... of Kasim to refuel while the scythe defender stations hang around.
How about you just remove it if you cannot fixing it?
If you're seeing that in 1.2.9.7, it would be much more helpful if you'd share a save file with us that reproduces the issue so that we can properly fix it.

Re: 1.2.9.7 Public Beta Update Available

Posted: Tue Mar 18, 2025 4:33 pm
by MaximKI
Xmudder wrote: Tue Mar 18, 2025 3:27 am The very first frigate I build suicided as soon as it left the spaceport. I got notification of it being under attack, I did not get any notification that it had died. I realized it wasn't able to flee in time when I tried to make a fleet with the next frigate built.
Do you have a save from before and after you noticed this?