Re: Operation Rite of Passage [beta version for testing]
Posted: Wed Apr 01, 2026 2:41 pm
- I don't believe i can fully control the movement of each tanker-member of the group. Let's say that a captain or two slighted deviated from the recommended pathNikel wrote: Wed Apr 01, 2026 12:26 pm I think you did not comment on some tankers moving just outside the demining zone or bad pathfinding, one of them was hit.
Also on the passivity of the Iranians and their low expenditures.
And the 2 structures that appear by event, did not fire.
Cannot comment on the changes in v.92, because did not try it. I will wait for the next, with reduced time, hopefully![]()
A few hours for the purging. 2 days maximum for all the scenario.
If all goes well, the scenario should end when one of the tankers of the 3rd convoy arrives to a destination zone you chose. OK if you do not want to give more points, but it is fun
I think Correcaminos put more demining drones in his scenario
Abadar Abass was red in v0.90, what have you changed so it is yellow in v0.91?
I have a save previous to the swarm, I will try marking the buildings as neutral.
Edit: yes, that works.
- two structures: The scrip supposedly deploys BMs or drones at a specifiied time if the structure remains 'alive' at that time. I will check the behavior myself as well.
- Passivity: As I said this scenario, began as an effort to understand what does it mean to 'open' hormuz. With all airforce and bigger ships destroyed, I dont see how Iran can demonstrate any activity unless a opportunity presents to do damage to traversing ships. I have allowed for ASMB strikes. All else however would divert from the core concept.
- Duration: I will implement the end you suggest. Good idea.
- Duration(2): did you manage to identify threats on Qeshm island below the low cloud base in a few hours only?
- Bandar Abbas was a Singly - Unit port before. Now it is a composite base ( i was playing around). I dont know why the yellow.