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Re: Empires in Flames (4-player game)
Posted: Wed Apr 08, 2026 9:34 pm
by Orm
3 rolled for surprise. The CP is sunk, while the CA is damaged.

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Re: Empires in Flames (4-player game)
Posted: Wed Apr 08, 2026 9:47 pm
by Orm
Sep/Oct '39
Impulse #1 (Axis)
Naval Air:
Germany:
FTR2 -> Baltic Sea 0-box
No strategic bombing.
Germany grounds strikes Lodz, and Warsaw.

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Re: Empires in Flames (4-player game)
Posted: Wed Apr 08, 2026 9:58 pm
by Orm
One unit hit in Warsaw.

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Re: Empires in Flames (4-player game)
Posted: Thu Apr 09, 2026 1:58 am
by rkr1958
Orm, looks like your poor ground strike luck is carrying over from your previous game.
Re: Empires in Flames (4-player game)
Posted: Thu Apr 09, 2026 5:52 am
by Majorball68
rkr1958 wrote: Thu Apr 09, 2026 1:58 am
Orm, looks like your poor ground strike luck is carrying over from your previous game.
Good! He did have a significant improvement in accuracy, he actually hit something. Hope it continues for another 5 years of game time.

Re: Empires in Flames (4-player game)
Posted: Thu Apr 09, 2026 5:47 pm
by Orm
Sep/Oct '39
Impulse #1 (Axis)
No rail movement.
Land Movement:
Germany:
AG Rundstedt is withdrawn westwards, in case France attacks.
AG vom Leeb advance towards the central cities, and prepares to assault Poznan.
Japan:
AG Terauchi is transfered to north China.
Minor advancement ib south China.
AG Umezu concentrate on the forces defending the Yangtze river.
Re: Empires in Flames (4-player game)
Posted: Thu Apr 09, 2026 5:52 pm
by Orm
Sep/Oct '39
Impulse #1 (Axis)
Germany makes one automatic attack against Poznan.
Japan makes an attack in central China (83,141). HQ support is used, 8 points in ground support is added (FTR2 + 2 LND2 + NAV2).

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Re: Empires in Flames (4-player game)
Posted: Thu Apr 09, 2026 5:53 pm
by Orm
Will China make the attack assault, or blitz?

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Re: Empires in Flames (4-player game)
Posted: Thu Apr 09, 2026 7:42 pm
by Majorball68
Orm wrote: Thu Apr 09, 2026 5:53 pm
Will China make the attack assault, or blitz?
0013.jpg
Assault
Re: Empires in Flames (4-player game)
Posted: Thu Apr 09, 2026 8:23 pm
by Orm
Sep/Oct '39
Impulse #1 (Axis)
The Japanese attack goes well.

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Re: Empires in Flames (4-player game)
Posted: Thu Apr 09, 2026 8:25 pm
by Orm
Poznan is liberated.

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Re: Empires in Flames (4-player game)
Posted: Thu Apr 09, 2026 8:29 pm
by Orm
Sep/Oct '39
Impulse #1 (Axis)
No air rebases. No reorganization.
Note: Italy moved SUB to CSV, and TERR to the Tunisian border.
Re: Empires in Flames (4-player game)
Posted: Thu Apr 09, 2026 8:37 pm
by Orm
CW, and France DOW Germany. One US entry marker removed (2).
Over to Allies.
Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 7:33 am
by Orm

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Picture from Sep/Oct '39 Impulse #2 (Allies) - DOW: German reserves placed
Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 7:34 am
by Majorball68
Sep/Oct '39
Impulse #2 (Allied)
Land: China
Naval: CW, France
Combined: USSR, US
Port attack Keil with Harrow, use AA?

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Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 7:36 am
by Orm

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Picture from Sep/Oct '39 Impulse #2 (Allies) - DOW
Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 7:36 am
by Orm

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Picture from Sep/Oct '39 Impulse #2 (Allies) - DOW
Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 7:43 am
by Orm
Majorball68 wrote: Fri Apr 10, 2026 7:34 am
Port attack Keil with Harrow, use AA?
Yes, please, use the AA.
Edit: Never mind.

Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 8:40 am
by Majorball68
Sep/Oct '39
Impulse #2 (Allied)
Port atatck Kiel results, Allies roll 10 for max surprise of 13. 4 used to reduce AA to 0 and 8 used to increase NCC.
Result rolls were obvious with BB Scharnhorst damaged and soaking up 2 Aborts as well.

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Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 12:07 pm
by Majorball68
Sep/Oct '39
Impulse #2 (Allied) Cont'
Naval Air: None
Naval moves: Plenty. Moves of interest, TF moves to North Sea, Queens with 6-5 mot to Red Sea & 1-4 shuttles to Mombassa. French trans to 0 box CSV.
Strategic Bombing: Cologne hit with French LeO, 1 BP lost.
No Ground Strikes.
Movement: Chitcoms and Nat reposition.
Air rebase: Polsh airforce flees to neutral countries.

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