Re: Fall Grau 2.29 Jeremy (Axis) vs. Chris (Allies)
Posted: Wed Jul 29, 2026 2:49 am
Turn 14
The East is a brutal back and forth with the Allies pushing hard toward Mobile and Axis forces counter attacking to retrieve things. It is all roughly the original start lines when the turn ends with a lot of dead for both of us. I am still out ahead in terms of the spread, but it is minimal and I think it’s mainly driven by Allied air losses.
Chris is a huge fan of Interdiction, and I don’t think it is great in this scenario. I am not a fan of it for the Germans, but it is technically usable if used with care. The problem with the Germans is it is easy to get nearly helpless German bombers out beyond Axis air cover so you have to do this thing where you roughly align how far German bomber ranges are with the mostly short range German fighter coverage.
I think the situation is even worse for the Allies. Their fighters have been brutally slaughtered, now interdiction is basically flying without Allied fighter support, and the bombers are presumably being massacred. The air superiority numbers always really favour the Axis but it feels like its extreme this game. So I think a part of the spread is just the Allies are really having their Airforce dismantled.
Out in the West the Allies keep pulling back though I primarily stuck around Oklahoma resupplying with the newly captured supply point. A lot of the Panzer Grenadiers reformed back into full divisions this turn and raced west toward California. I’ll have to pull up soon this way as well but I think I can seize El Paso and Albuquerque first and then wait for the supply line to catch up.
With the westward push now well under way I land the Venezuelans just to take over rail coverage duty.
A full Corp. of Italians arrived at Vera Cruz which has fallen. I can’t really go to many places with them because the supply lines down here only go so far and I am waiting for Mexico to be fully cut off in any case. It is likely just going to be chasing around Guerilla’s for the foreseeable future. I realize I have a lot more Germans here then is really at all useful. Maybe it is time to get them to a port with an HQ and wait for them to resupply and get up to 100% readiness before transferring them back to the main front? Somehow when I was planning this campaign I thought I would need this contingent in the battle for Mexico but it really feels like the Italians are more than adequate. This will back up an already very backed up landing schedule however.
Kind of the same story in Central America. I am about to take the last City before the Panama Canal and yet I am not at all sure I can take the Panama Canal with the supply situation so abysmal. We allowed non port naval landings in this scenario so if that is the case then I will land a bunch of German Divisions near the Panama Canal and storm it while this whole army will be transported out via the canal to the main front.
Oklahoma = 57%
The East is a brutal back and forth with the Allies pushing hard toward Mobile and Axis forces counter attacking to retrieve things. It is all roughly the original start lines when the turn ends with a lot of dead for both of us. I am still out ahead in terms of the spread, but it is minimal and I think it’s mainly driven by Allied air losses.
Chris is a huge fan of Interdiction, and I don’t think it is great in this scenario. I am not a fan of it for the Germans, but it is technically usable if used with care. The problem with the Germans is it is easy to get nearly helpless German bombers out beyond Axis air cover so you have to do this thing where you roughly align how far German bomber ranges are with the mostly short range German fighter coverage.
I think the situation is even worse for the Allies. Their fighters have been brutally slaughtered, now interdiction is basically flying without Allied fighter support, and the bombers are presumably being massacred. The air superiority numbers always really favour the Axis but it feels like its extreme this game. So I think a part of the spread is just the Allies are really having their Airforce dismantled.
Out in the West the Allies keep pulling back though I primarily stuck around Oklahoma resupplying with the newly captured supply point. A lot of the Panzer Grenadiers reformed back into full divisions this turn and raced west toward California. I’ll have to pull up soon this way as well but I think I can seize El Paso and Albuquerque first and then wait for the supply line to catch up.
With the westward push now well under way I land the Venezuelans just to take over rail coverage duty.
A full Corp. of Italians arrived at Vera Cruz which has fallen. I can’t really go to many places with them because the supply lines down here only go so far and I am waiting for Mexico to be fully cut off in any case. It is likely just going to be chasing around Guerilla’s for the foreseeable future. I realize I have a lot more Germans here then is really at all useful. Maybe it is time to get them to a port with an HQ and wait for them to resupply and get up to 100% readiness before transferring them back to the main front? Somehow when I was planning this campaign I thought I would need this contingent in the battle for Mexico but it really feels like the Italians are more than adequate. This will back up an already very backed up landing schedule however.
Kind of the same story in Central America. I am about to take the last City before the Panama Canal and yet I am not at all sure I can take the Panama Canal with the supply situation so abysmal. We allowed non port naval landings in this scenario so if that is the case then I will land a bunch of German Divisions near the Panama Canal and storm it while this whole army will be transported out via the canal to the main front.
Oklahoma = 57%