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Re: Al Kibar strike 2007 (for testing)

Posted: Sun Aug 30, 2026 9:16 pm
by Mark352
Has the scenario been played outside of the editor? I asked because using flight plans won't work properly with the No-Nav Zones in game mode, but will work properly in editor mode. In game mode aircraft linger at WP2/3 and won't proceed. In editor mode, they move as they should. I'm trying to use flight plans that move up the Med between Lebanon and Cyprus.

I realize I can delete them but, I figure you want them there to keep the player honest.

I'm currently using v1.10 Beta - Build 1892, playing the DB 517 version.

Thanks for building this scenario out.

Re: Al Kibar strike 2007 (for testing)

Posted: Sun Aug 30, 2026 9:26 pm
by Knightpawn
Release version - here with DB517

Re: Al Kibar strike 2007 (for testing)

Posted: Sun Aug 30, 2026 9:28 pm
by Knightpawn
Mark352 wrote: Sun Aug 30, 2026 9:16 pm Has the scenario been played outside of the editor?
In all honesty...no (not by myself at least) :-(

Re: Al Kibar strike 2007 (for testing)

Posted: Mon Aug 31, 2026 12:06 am
by Nikel
I have played the scenario only in the editor.

But the bug you comment is happening in B1900?

In B1892 it seems to work in normal play. What does not work is the path of the tankers, etc, that have no flightplan. They will not ascend beyond Lebanon.

Knightpawn, I have not played v1.0 yet, but noticed that when you load the scenario Nevatim AB has a plotted course and the message log is not clean.