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RE: Combat Display
Posted: Thu Nov 04, 2004 10:18 am
by bo_tellin
I didn´t know that attack across a river was halved [&:], i hadn´t found it in the manual [8D], this explains it all.
I have also found:
http://www.robjess.com/forum/viewtopic.php?t=256.
Thanks a lot to all.
RE: Combat Display
Posted: Thu Nov 04, 2004 8:50 pm
by Fred98
I can confirm my earlier comment. The defender has divisional integrity. The defense factor is 15 but the attacker cannot see that from the unit pop up.
If you switch sides, then , as the allied player, the pop up display shows 15.
Whether a defending unit has divisional integrity is hidden from the attacker.
RE: Combat Display
Posted: Fri Nov 05, 2004 1:18 am
by bo_tellin
Thanks Joe. BTW, how is better playing?, Unknown Units "ON" or "OFF".
RE: Combat Display
Posted: Fri Nov 05, 2004 1:26 am
by Fred98
I am not a fan of Unknown Units.
It is a reference to friendly units. You do not know their details until they come within 4 hexes of the enemy.
I don’t like it. But if you are playing against a good player, you can handicap him somewhat, if he has it “on” and you have it “off”