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RE: KG--you better post poll

Posted: Tue Mar 09, 2004 2:03 am
by Randy
[:)]How about a hypothetical MC? Something like Sealion, Patton Marches to Moscow, or Japan Invades Australia? Just some thing different to think about and through into the mix.

RE: KG--you better post poll

Posted: Tue Mar 09, 2004 2:42 am
by KG Erwin
Randy, I love what ifs as much as the next guy. The point with prior MCs is that they are historical simulations dressed up in the SPWaW style. Gamers like that. We now have a hypothetical invasion of Japan that was offered by a gamer, and is available through player file exchange.

A What-if MC just doesn't fit within the efforts to give the MCs a historical flavor. For Example, MCSE offers much more than exciting gameplay. This is a heritage of the old 70s and 80s-era board games which offered extensive documentation on the history of the battles, the leaders and the forces being represented. IMHO, these are required. A great historical wargame offers much more than the visceral enjoyment of replaying battles lost and won. It also teaches you about what the commanders did, and the kind of troops they commanded. In MCSE, you even get a background of the original Mohawk haircut some of these guys took on.

I'm sorry, guys , I'm starting to sound like a cheerleader.

Listen to me, though--I've played board wargames since I was 12 years old, and that was a few decades ago. The late 90s-early 21st century obsession with PEN values and RFs is a new concept to me--I dealt with games that simply dealt in combat/range factors, which a multiplicity of variables that involved actual hand dice rolls. Those days seem primitive and quaint now, but the sophisicated PC games we play now are are rooted in those cardboard unit-counters with numbers printed on them.

However, I have no nostalgia for those days--I much prefer living in today's world and dealing with the complexities of combat resolution that a WWII commander had to deal with. As time goes by, and games get more complex, you get the odd feeling that you're being drawn more towards the past and those men's experiences, rather than being further removed from them.

It's hard to explain--maybe some of you other forumers can explain it better than I can.
Forgive me for waxing philosophical, guys. I'll shut up for now.

RE: KG--you better post poll

Posted: Tue Mar 09, 2004 3:17 am
by John David
KG,

I think you stated it very well about the historical facts that are included with the MC's. For that reason, I think that it DQ's any kind of Mini MC.

Your bang on about the MC's feeling a bit like the old board game "Campaigns". I swear as God is my witness, My friends basement was never used for anything else but those games for almost 2 decades!!
(God I'm getting old.[8|])

For me, the longevity of play, along with the different choices that can be taken on the journey through an MC, is what makes it so special. I just don't see a Mini Mega being able to duplicate that. These options are also what I think, allow for tremendous replay of the MC's, another thing that the Mini's wouldn't have.

What ever happens, I just hope that there will be more MC's and I would very much like to be part of the team that helps to create it. I just hope that WB is in charge as I would consider it the ultimate honor to serve under him!

JD

RE: KG--you better post poll

Posted: Tue Mar 09, 2004 3:35 am
by Wild Bill
Should that happen, the honor would be mine John David. I'd love to have you with us for any future efforts. Keep your powder dry! You never know!

WB

RE: KG--you better post poll

Posted: Tue Mar 09, 2004 10:30 pm
by Alexandra
Well, here are my thoughts:

First, MC-SE. I've not gotten my copy yet, but I do plan to. However, as it is a d/l and I have a feeling most people have got it that way, it's probably harder to tell how sales are. I mean, if you burn 1000 CDs, and sell 950 of them, it's easy to tell volume of sales :) Is it that easy with d/l'ed product? I dunno.

As for feedback for it, it seems to me there have been quite a few threads about it on the MC forum.

Now, for new MCs.

I'd like to see an IJA MC, but, that's not really plausible, as, it would stretch beliviability to accume the players core got off each island to fight on the next. Maybe limiting it to a single campaign. But, I have a better idea for a Pacific MC:

New Guinea. Aussies, New Zealanders, Americans. Fighting up the Buna Road, then, you could stage towards the Philipines, if I recally right.

Italy would be another good one. Or a MC for the Soviets.

Another option would be to do one for the minor nations, SE style. In other words, make a mini campaign for say Norway, Poland, Italy (as in Italian troops), Hungary, Belguim, etc.

Those are my ideas.

Alex

RE: KG--you better post poll

Posted: Tue Mar 09, 2004 11:55 pm
by John David
ORIGINAL: Wild Bill

Should that happen, the honor would be mine John David. I'd love to have you with us for any future efforts. Keep your powder dry! You never know!

WB

WB,

I've got my fingers crossed and my powder is under a tarpolin![;)]

Thanks

JD

RE: KG--you better post poll

Posted: Wed Mar 10, 2004 1:46 am
by Les_the_Sarge_9_1
Ok because of my one time experience helping with MC-SE (which was a cool way to spend 2003 eh), I am aware of one specific detail.

We need access to the software that was employed to actually make it an MC correct?

Whom do we ask?

It is not so much what we do, but rather, can any of us even do it at all.

I am aware that Matrix Games might not be available to devout resources to a new MC. I don't resent that, you can only ask Matrix Games for so much eh.

That said, if tomorrow I decided hmm I am going to start a MC, and I am going to personally recruit my own team the hard way, would it even be an option?

During MC-SE, what I did, was play and play and play and play. Played quite a lot actually heheh. Got quite a few cds around here with bits and pieces labelled MC-SE in some way too hehe.
I did not actually "make" anything though. That was done by the hard workig portion of the team that got the pleasure of that task.

So naturally, I am thinking, ok the stuff just doesn't leap out of thin air (does it? :) ). And you can't use the core game editor to make an MC correct?

So who do I actually ask?

Yes, I DO want to make another MC. Hell let's make 10 of them :) Why pick, let's just do em all hehe.

It has been said, and for good reason too, if tomorrow Combat Leader is sprung on us, odds are we ain't ditching Steel Panthers. It is to developed a game to do that. I think, by and large, we will have a great deal of difficulty beating the ole Steel Panthers to death. Can you think of many other games as fanatically liked?

So there, the question at hand is this, what specifically is required to make an MC, and who do I need to arm twist :)

MC

Posted: Wed Mar 10, 2004 2:15 am
by mogami
Hi, WB if you decide to do another you know you can count on me to march with you.

(DF/WT/SE campaign ribbons and I even tested a few battles of LV before being recalled to Afrika)