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RE: Pilots on Strike
Posted: Wed Jul 14, 2004 12:26 pm
by foliveti
ORIGINAL: Captain Cruft
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P.S. Aviation support is ONLY relevant with respect to repairing damaged planes, nothing else. If you're not getting heavy losses you can run bases at considerably less than the stated requirement.
I thought Aviation support also affected the number of missions which could be flown from a base?
RE: Pilots on Strike
Posted: Wed Jul 14, 2004 12:30 pm
by Captain Cruft
ORIGINAL: foliveti
I thought Aviation support also affected the number of missions which could be flown from a base?
You may be right, what does the manual say?
Thayne, it seems highly likely to be a bug. You need to submit a save file to
support@matrixgames.com with explanation.
RE: Pilots on Strike
Posted: Wed Jul 14, 2004 12:32 pm
by Thayne
ORIGINAL: barbarrossa
Have you tried giving your bombers specific "ground" or "airfield" targets? Are these targets in range?
The airfields you are flying from...are they big enough to support your a/c? enough aviation support? supply situation good enough for ops?
Just a checklist, all these have been mentioned before in the thread. At least they're transferring![:D]
I haven't run into anything like this.
Yes, I have given them specific targets. I have also varied the targets on the off chance that bombers are not supposed to be able to attack ground units. I have set them to attack the same targets that they were successfully attacking in the first 2 weeks of the war. They ignore all of these requests.
I have set some of them to local commander's discretion. If I can't find something they want to attack -- maybe they can find something themselves.
No good.
RE: Pilots on Strike
Posted: Wed Jul 14, 2004 12:51 pm
by Grouchy
Groups of my decide to go on strike after attacking a ground target 1x. If I switch them to an AF attack they do as ordered. Switch them back to ground attacks and I get the finger again [:(] .
RE: Pilots on Strike
Posted: Wed Jul 14, 2004 3:16 pm
by AmiralLaurent
Not got WITP yet, but this reminds me of some problems I had in UV (but not for so long).
Try flying recon or naval search, only to see if your airmen report something. Or even supply or troop transport. Then you will see if the problem is that they won't do any flying at all, or they refuse to fight Japan.
To reply to another post, to launch ground air attacks requires regular recon flights or the bombers refuse to fly.
RE: Pilots on Strike
Posted: Wed Jul 14, 2004 5:20 pm
by IceCreamSolider
Severe weather will ground them too - even if they have orders.
ICS
RE: Pilots on Strike
Posted: Thu Jul 15, 2004 3:56 am
by Drongo
Thayne,
Where are you currently at with this problem?
RE: Pilots on Strike
Posted: Thu Jul 15, 2004 4:19 am
by CommC
I'm having a similar problem with CAP not flying from a Air Combat TF. They haven't flown for several days (actually they have never flown since the TF was created). Enemy bombers keep flying over dropping bombs on the carriers with no opposition while the fighters stay on the deck. All the settings I can check, morale, pilots, supply, fuel, settings, etc seem ok.
The only explanation I can come up with is that they aren't flying due to bad weather. I thought that in UV, if an air group didn't fly due to bad weather, you got a message to that effect. I haven't seen any weather messages like that in WITP. Has anyone else? Should I expect such a message?
If it's weather, I'ld like to know how the enemy planes can fly and bomb accurately in the bad weather, but my planes won't take off.
RE: Pilots on Strike
Posted: Thu Jul 15, 2004 4:36 am
by Thayne
Funny you should ask.
I just finished another turn, trying the suggestion that I fly some recon missions to see what happens there.
Two pilots (1 Blenheim and 1 Hudson) actually took off and flew these missions.
I have no idea what this means -- other than the fact that it blows my theory that they are completely without any ounce of courage. I still think it may be difficult to fight a war without somebody willing to actually shoot something other than pictures.
Testing continues.
RE: Pilots on Strike
Posted: Thu Jul 15, 2004 5:16 am
by Drongo
ORIGINAL: CommC
I'm having a similar problem with CAP not flying from a Air Combat TF. They haven't flown for several days (actually they have never flown since the TF was created). Enemy bombers keep flying over dropping bombs on the carriers with no opposition while the fighters stay on the deck. All the settings I can check, morale, pilots, supply, fuel, settings, etc seem ok.
The only explanation I can come up with is that they aren't flying due to bad weather. I thought that in UV, if an air group didn't fly due to bad weather, you got a message to that effect. I haven't seen any weather messages like that in WITP. Has anyone else? Should I expect such a message?
If it's weather, I'ld like to know how the enemy planes can fly and bomb accurately in the bad weather, but my planes won't take off.
Since the TF being attacked by enemy a/c is also where your CAP is based, weather should have nothing to do with it.
Question - are your CV a/c capacities being exceeded by more than 10% (each)?
RE: Pilots on Strike
Posted: Thu Jul 15, 2004 5:32 am
by Thayne
Another turn done.
This turn included 1 successful recon mission, and 1 successful bombing mission.
Well, 'successful' in the sense that they flew to the target, dropped some bombs, and came back. They still can't hit anything.
THEY ACTUALLY ATTACKED SOMETHING!
(And, yes, it was a target that was reconned in the previous turn).
RE: Pilots on Strike
Posted: Thu Jul 15, 2004 5:42 am
by Drongo
All the problems with recon, strike, escort, etc. will normally have an explanation(s).
However, the no show for CAP over it's own airbase when attacked is very strange since you've stated several times that you have ample supply, aviation support, you appear to be operating from an airfield of size 3 or greater and the CAP fighters weren't off performing any other mission.
I'm running a few tests on my machine but in the meantime, keep reporting your results.
RE: Pilots on Strike
Posted: Thu Jul 15, 2004 5:49 am
by Thayne
ORIGINAL: Drongo
All the problems with recon, strike, escort, etc. will normally have an explanation(s).
However, the no show for CAP over it's own airbase when attacked is very strange since you've stated several times that you have ample supply, aviation support, you appear to be operating from an airfield of size 3 or greater and the CAP fighters weren't off performing any other mission.
I'm running a few tests on my machine but in the meantime, keep reporting your results.
The enemy did not attack in a region where I had CAP in the last 2 turns, so I do not know if this has changed. I will report as soon as I have information.
RE: Pilots on Strike
Posted: Thu Jul 15, 2004 10:08 am
by Captain Cruft
ORIGINAL: Drongo
However, the no show for CAP over it's own airbase when attacked is very strange since you've stated several times that you have ample supply, aviation support, you appear to be operating from an airfield of size 3 or greater and the CAP fighters weren't off performing any other mission.
I've just had a brainstorm. It's probably not relevant but sufficient runway damage will stop CAP flying ...
RE: Pilots on Strike
Posted: Fri Jul 16, 2004 1:02 am
by CommC
I have 3 CVLs in two TFs where the cap won't fly. On one of the CVLs there are 28 planes, where capacity is 27. In the other TF, one CVL has 27 planes with capacity of 27, the other has 31 planes, with capacity of 27. This one may be over stocked. How do I get rid of these extra planes? They don't show up as part of the air groups, nor can they be selected for transfer.
Could this be why the CAP is not flying?
Thanks.
RE: Pilots on Strike
Posted: Fri Jul 16, 2004 1:15 am
by Drongo
The CV that has 31 a/c will definitely not be able to conduct air ops. However, it should not be interfering with CAP operations from the other 2 CVs.
I really need a lot more info to help me understand your exact situation.
Which CV's are you using, are all the squadrons the original ones or did you transfer additional units, how many a/c are in reserve, etc.
Can you post a screen shot?
RE: Pilots on Strike
Posted: Fri Jul 16, 2004 1:38 am
by CommC
OK, what is the quick and easiest way to take a screenshot?
The carrier screen shows the two airgroups, fighter and bomber with 19 and 8 planes respectively, then by the capacity line it shows a "27/31". No other planes or airgroups are listed.
RE: Pilots on Strike
Posted: Fri Jul 16, 2004 1:57 am
by Thayne
I am afraid I have reached the point of giving up.
It has now been 17 days, and only the one combat mission I mentioned earlier has been reported. (None in the last 5 days). Recon missions seem to work, but I get nothing in the form of combat or CAP. The frustration level has reached unbearable levels.
Thayne
RE: Pilots on Strike
Posted: Fri Jul 16, 2004 2:18 am
by ian77
ORIGINAL: Grouchy
Groups of my decide to go on strike after attacking a ground target 1x. If I switch them to an AF attack they do as ordered. Switch them back to ground attacks and I get the finger again [:(] .
My problem was Jap fighters not flying LRCap to protect a supply TF in range, as ordered, but instead flying escort for LBs. This happened for 4 days running, despite numerous re ordering, and quiting and reloading.
I know this game has nearly everything, but surely not built in mis directed orders and /or insubordination as well!
RE: Pilots on Strike
Posted: Fri Jul 16, 2004 2:21 am
by Drongo
ORIGINAL: CommC
OK, what is the quick and easiest way to take a screenshot?
The carrier screen shows the two airgroups, fighter and bomber with 19 and 8 planes respectively, then by the capacity line it shows a "27/31". No other planes or airgroups are listed.
Depends on your PC set up but it should be:
press the Print Scrn key and then open up something like MS-Paint and you should be able to paste the screen in. Then remove any unneeded details from the image and save the file as a JPG (I think that's the format that Matrix accepts).
But before you try that and make a complete hash of it, can you post the details of which CVs (their names) and also list which air units you have on board each one.