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RE: For those of you coming from uncomon valor....

Posted: Thu Sep 09, 2004 3:53 am
by CMDRMCTOAST
I think one of the best improvements is setting carriers to attack airfields and ports well
in advace of the arrival to the location in question, eliminates the wasted turn after arrival to attack the base or airfields.

RE: For those of you coming from uncomon valor....

Posted: Fri Sep 10, 2004 12:03 am
by worr
ORIGINAL: Nikademus
23.) Avgas points added for CV's Now CV's no longer have unlimited ability to strike targets (ammo-wise) 1 plane on 1 strike costs 1 point. (CAP and search are exempted)

Great additions to the list!

Where can you find the Avgas points listed in the menus provided in the game?

Worr, out

RE: For those of you coming from uncomon valor....

Posted: Fri Sep 10, 2004 1:53 am
by cyberwop36
AP's and AK's are now vastly different ships due to new loading rules. 1 point of capacity for 1 squad on a AP but 3 point of capacity used for each supply point. 1 squad on a AK takes up 6 point of capacity.

You now have to use AP's and AK's for what they were built for. This makes AP's much move valuable than they were in UV [just a couple of knots faster].

RE: For those of you coming from uncomon valor....

Posted: Fri Sep 10, 2004 4:41 am
by Nikademus
you'll find it when clicking on a specific carrier. right section of display.

RE: For those of you coming from uncomon valor....

Posted: Fri Sep 10, 2004 11:36 am
by DJAndrews
One of the most pleasant changes has been discovering that planes flying CAP over their CV or base will detach aircraft and extend their patrol to cover TFs that are up to 2 hexes away (so long as the home CV or base isn't under severe attack).

RE: For those of you coming from uncomon valor....

Posted: Fri Sep 17, 2004 3:36 pm
by worr
ORIGINAL: Nikademus

you'll find it when clicking on a specific carrier. right section of display.

Thanks!

RE: For those of you coming from uncomon valor....

Posted: Fri Sep 17, 2004 6:45 pm
by P_DEX
Wow, thanks for posting all of this informative stuff. Much appreciated by a fence-sitting UV player.

Now I've read the FAQ which says that there are a few scenarios in the game that are "canned"...in that there is none of this production, political, factories, type of thing...you know, like UV is. I was wondering if there are any of you guys out there who have played these scenarios and what your opinions are of these scenarios? And are there any custom one's out there?

The reason why I'm asking is that while I enjoy a grog-level wargame such as UV, I'm one of the few who really don't want to have to bother with the added micro-management of home front production and the like such as WiTP. Just give me a map area with a crap load of ships, planes, etc. and let me loose. :)

Thanks in advance. And apologies if I have hijacked this thread.

RE: For those of you coming from uncomon valor....

Posted: Fri Sep 17, 2004 7:29 pm
by caslug
Supplies is a HUGE difference IMO. In UV Truk had unlimited what you were short of is land and ship units. In WITP, JAP players you'll have enough transport(first couple of years) & troops, BUT NOT ENOUGH SUPPLIES to conduct lots of operation. You have tons of base forces and SNFL units capture as many undefend(but important) places you want, but you can't supply them unit you start capturing major resource center in SRA. It really makes the old military cliche, "amateur talk about strategies while professional talk about logistics".

RE: For those of you coming from uncomon valor....

Posted: Sun Sep 19, 2004 5:28 am
by OG_Gleep
Wow, thanks for posting all of this informative stuff. Much appreciated by a fence-sitting UV player.

Ditto. I have been reading the forums for a while now(past 6 hours today), and threads like this make me want to march off to war (with the wife that is. $69.99 = WWIII).

One question: Are the Docs from UV regarding ship combat roles, (Forget who the author was, but he broke down each class of ship into 6 or 7 combat roles based off of current and future stats, esp valuable for the multitude of DD classes) useable in WitP?

RE: For those of you coming from uncomon valor....

Posted: Sun Sep 19, 2004 1:08 pm
by CMDRMCTOAST
ORIGINAL: P_DEX

Wow, thanks for posting all of this informative stuff. Much appreciated by a fence-sitting UV player.

Now I've read the FAQ which says that there are a few scenarios in the game that are "canned"...in that there is none of this production, political, factories, type of thing...you know, like UV is. I was wondering if there are any of you guys out there who have played these scenarios and what your opinions are of these scenarios? And are there any custom one's out there?

The reason why I'm asking is that while I enjoy a grog-level wargame such as UV, I'm one of the few who really don't want to have to bother with the added micro-management of home front production and the like such as WiTP. Just give me a map area with a crap load of ships, planes, etc. and let me loose. :)

Thanks in advance. And apologies if I have hijacked this thread.

The forums are for everyone.....

There are several smaller games that you can play UV style although the
larger campaigns can be set to computor control in zones that you don't
want to deal with and you can always go into the computor controlled
zones and make a few changes like move some task forces out or run some supply's
to other zones, make base adjustments etc......
for most of us though once you have everything moving after the first week or so
it really doesn't take much time to turn out turns and make adjustments to things.
You will find yourself engrossed into the whole theater of operations though as it is hard not to be involved in every zone...

RE: For those of you coming from uncomon valor....

Posted: Sun Sep 19, 2004 1:24 pm
by Knaust
consider also how it's fancy to beat a US opponent on a larger scale[;)]

RE: For those of you coming from uncomon valor....

Posted: Sun Sep 19, 2004 1:38 pm
by CMDRMCTOAST
It's a long war and your little guy's don't have the meddle.........[:D]

RE: For those of you coming from uncomon valor....

Posted: Tue Nov 30, 2004 4:21 am
by worr
Bump