RE: High Altitude Bombing
Posted: Tue Aug 17, 2004 8:12 am
OK, I can report the problem now after seeing something that made the Pearl Harbour attack look like a kid's balloon fight at MacDonalds.
Day Air attack on Rabaul , at 61,88
Allied aircraft
F-5A Lightning x 2
B-17E Fortress x 34
No Allied losses
Japanese Ships
BB Nagato, Bomb hits 26, on fire
BB Kongo, Bomb hits 23, on fire
BB Yamato, Bomb hits 24, on fire
BB Kirishima, Bomb hits 28, on fire
CL Tatsuta, Bomb hits 2, on fire, heavy damage
CA Myoko, Bomb hits 3
BB Mutsu, Bomb hits 18, on fire
AK Glasgow Maru, Bomb hits 1, on fire
DD Oite, Bomb hits 2, on fire, heavy damage
CA Haguro, Bomb hits 2
AP Tama Maru #2, Bomb hits 1, on fire
CL Kinu, Bomb hits 3, on fire
AP Meiten Maru, Bomb hits 1
AP Teiyo Maru, Bomb hits 1, on fire
CL Abukuma, Bomb hits 2
AK Cuba Maru, Bomb hits 1, on fire
CA Takao, Bomb hits 2
CL Jintsu, Bomb hits 2, on fire, heavy damage
CL Sendai, Bomb hits 1, on fire
CA Kinugasa, Bomb hits 2
CL Tama, Bomb hits 2, on fire
CA Maya, Bomb hits 1
AK Yodogawa Maru, Bomb hits 1, on fire
CA Furutaka, Bomb hits 2
CA Suzuya, Bomb hits 3, on fire
AP Jinsai Maru, Bomb hits 1, on fire
CL Yubari, Bomb hits 1
CL Tenryu, Bomb hits 1, on fire
AP Haaburu Maru, Bomb hits 1, on fire
CA Chokai, Bomb hits 1
Japanese ground losses:
207 casualties reported
Guns lost 2
Port hits 47
Port fuel hits 1
Port supply hits 4
Aircraft Attacking:
34 x B-17E Fortress bombing at 33000 feet
I'll make pass this on the the developers. Sorry if earlier complaints were missed.
Cheers.
P.S. All the hits on the BB's were non-penetrating so there should be no concerns about bombs dropped from high altitudes reaching hyper-velocity. The BB's all suffered fires and lost their top decks but the highest sys damage taken was 12%.
Also note that max altitude wasn't used. It appears any altitude around 33,000 ft or greater can cause these type of results.
Day Air attack on Rabaul , at 61,88
Allied aircraft
F-5A Lightning x 2
B-17E Fortress x 34
No Allied losses
Japanese Ships
BB Nagato, Bomb hits 26, on fire
BB Kongo, Bomb hits 23, on fire
BB Yamato, Bomb hits 24, on fire
BB Kirishima, Bomb hits 28, on fire
CL Tatsuta, Bomb hits 2, on fire, heavy damage
CA Myoko, Bomb hits 3
BB Mutsu, Bomb hits 18, on fire
AK Glasgow Maru, Bomb hits 1, on fire
DD Oite, Bomb hits 2, on fire, heavy damage
CA Haguro, Bomb hits 2
AP Tama Maru #2, Bomb hits 1, on fire
CL Kinu, Bomb hits 3, on fire
AP Meiten Maru, Bomb hits 1
AP Teiyo Maru, Bomb hits 1, on fire
CL Abukuma, Bomb hits 2
AK Cuba Maru, Bomb hits 1, on fire
CA Takao, Bomb hits 2
CL Jintsu, Bomb hits 2, on fire, heavy damage
CL Sendai, Bomb hits 1, on fire
CA Kinugasa, Bomb hits 2
CL Tama, Bomb hits 2, on fire
CA Maya, Bomb hits 1
AK Yodogawa Maru, Bomb hits 1, on fire
CA Furutaka, Bomb hits 2
CA Suzuya, Bomb hits 3, on fire
AP Jinsai Maru, Bomb hits 1, on fire
CL Yubari, Bomb hits 1
CL Tenryu, Bomb hits 1, on fire
AP Haaburu Maru, Bomb hits 1, on fire
CA Chokai, Bomb hits 1
Japanese ground losses:
207 casualties reported
Guns lost 2
Port hits 47
Port fuel hits 1
Port supply hits 4
Aircraft Attacking:
34 x B-17E Fortress bombing at 33000 feet
I'll make pass this on the the developers. Sorry if earlier complaints were missed.
Cheers.
P.S. All the hits on the BB's were non-penetrating so there should be no concerns about bombs dropped from high altitudes reaching hyper-velocity. The BB's all suffered fires and lost their top decks but the highest sys damage taken was 12%.
Also note that max altitude wasn't used. It appears any altitude around 33,000 ft or greater can cause these type of results.