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RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 3:47 am
by Brausepaul
Is there a workaround for avoiding this bug? Like always use auto-assign...?[&:]
Does this error occur for AI Allieds when I play Japan?
RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 3:53 am
by dtravel
ORIGINAL: Brausepaul
Is there a workaround for avoiding this bug? Like always use auto-assign...?[&:]
No workaround. And based on something Mr. Frag posted a while back, using auto-anything appears to make it worse.
ORIGINAL: Brausepaul
Does this error occur for AI Allieds when I play Japan?
Don't know if anyone has checked to see if the AI is affected. Okay, your assignment is to take a game you are playing against the AI, switch to Head-to-Head, and check all the formerly AI's units for this bug. Report back in one hour! [:D]
Actually, that is a good question. If someone can check that? I will try to do so as well, but don't know when I'll have time.
RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 3:55 am
by dtravel
ORIGINAL: Tankerace
My ship captains, TF leaders, sub tf leaders, sub captains, and LCUs have all been affected. Air group leaders do the replacing, but don't get replaced.
Okay, ships, TFs and LCUs are all affected. (Subs I'm sure just considered ships by the program for this.) Anyone seen an Air Unit lose its leader?
RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 11:46 am
by pry
ORIGINAL: Tankerace
OK, I sent the file to pry, maybe now they can squash the bug for good. I agree though, it is far worse in 1.3. I have had several leader changes, and I count 4 on my carrier force. Worse part is, that save is from 1/2/42. What will happen when I get to '45?
Not a good save Justin, the damage has already been done. The Sara captain has already changed from default captain to a WO I need a save before this happens.
What I need is a save off a stock scenario, that is no modifications to the data base at all the turn before the leader changes, that is simply to rule out any changes made by the player that *might* have had a contributing effect. I have been trying to get one myself and have not seen this happen yet in the game I am playing so I do not know what I am doing different that the rest of you are doing other than controling everything manually and I don't assign a TF commander and leave the senior ship captain in charge of task forces and manually disband all taskforces.
RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 2:25 pm
by Brausepaul
ORIGINAL: dtravel
Actually, that is a good question. If someone can check that? I will try to do so as well, but don't know when I'll have time.
Wouldn't it be suitable to run a AI vs. AI game for let's say three game months and then check to see if any of the Allied ships or TFs has a Japanese commander?
RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 3:25 pm
by PeteG662
Pry,
Run scenario 7 playing allied vs Japanese AI....WOs will appear in charge of the LCUs. Running scenario 15, I see the changes happen long after they must have happened since I am not anally checking every ship captain or TF commander every turn once I issue orders.
Looking in the database editor I noticed that Japanese and Allied leaders are interspersed in the positions. Could this affect the routine for assigning leaders? The computer would look within certain "slots" for an available leader and it matters not what nationality because they are interspersed within the slots......just hypothesizing here.
I will try and get the damn leaders to change and send it to you because this really sucks.
Pete
RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 6:30 pm
by dtravel
ORIGINAL: pry
ORIGINAL: Tankerace
OK, I sent the file to pry, maybe now they can squash the bug for good. I agree though, it is far worse in 1.3. I have had several leader changes, and I count 4 on my carrier force. Worse part is, that save is from 1/2/42. What will happen when I get to '45?
Not a good save Justin, the damage has already been done. The Sara captain has already changed from default captain to a WO I need a save before this happens.
What I need is a save off a stock scenario, that is no modifications to the data base at all the turn before the leader changes, that is simply to rule out any changes made by the player that *might* have had a contributing effect. I have been trying to get one myself and have not seen this happen yet in the game I am playing so I do not know what I am doing different that the rest of you are doing other than controling everything manually and I don't assign a TF commander and leave the senior ship captain in charge of task forces and manually disband all taskforces.
Pry, you may have pinpointed a cause right there. I have been playing the official Scenario 15, nothing under computer control, always manually disbanding TFs. The difference is that for some (relatively few) TFs I assigned a leader different than the senior captain. I'm pretty sure that eveyone who has reported this bug has also assigned TF leaders.
Try running your tests again, with the only change being that you manually assign a few TF leaders.
(Hope that didn't come across as talking down to you, didn't mean it to.)
RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 6:32 pm
by dtravel
ORIGINAL: Brausepaul
ORIGINAL: dtravel
Actually, that is a good question. If someone can check that? I will try to do so as well, but don't know when I'll have time.
Wouldn't it be suitable to run a AI vs. AI game for let's say three game months and then check to see if any of the Allied ships or TFs has a Japanese commander?
As long as you checked both Allied and Japanese units, yes. (IMHO, Pry is the one actually elbow deep in 1's and 0's trying to perform surgery on this.)
RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 6:41 pm
by Brausepaul
I have an AI vs. AI game running right now (scenario 15), I will check it later this evening to see if there are Japanese leaders commanding Allied ships/TFs/LCUs (or vice versa).
RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 8:02 pm
by Tankerace
Ok pry, I'll start a new Scenario 15 game, and see if I can't get you a good save. Hopefully then we can squash this bug.
RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 8:43 pm
by latosusi
My torpedo boat TF commander changed to jap one. I don't think i allocated a leader for it.
RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 9:04 pm
by Tankerace
Pry, I just got you a repeatable save, scenario 15. I made 2 TFs at Pearl, and manually changed their TF commanders (12/7/41). When I ran the turn, the captain of the USS Shaw (docked at Pearl) changed to a wing commander (WCDR). Sending in a few.
RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 9:18 pm
by Tankerace
Sent
RE: Another Leader Bug savegame file
Posted: Thu Nov 18, 2004 11:02 pm
by Brausepaul
Just for the record:
my 1.3 only AI vs. AI game has proceeded until 5/17/42 and I found two Japanese commanders on Allied subs. That seems to mean that the AI is affected, too. I didn't check this match every day so I can't deliver a save game, I just wanted to find out if this bug is player only or not.
I know that new save games have been sent to Pry and I know that Matrix is doing anything to squeeze bugs, but this annoying bug really needs to be fixed. I waited for 1.3 to start a game, but I think I'll wait for another patch.
RE: Another Leader Bug savegame file
Posted: Fri Nov 19, 2004 2:39 am
by dtravel
<begins to very patiently wait for Pry to vivesect Tankerace's game> [:D]
RE: Another Leader Bug savegame file
Posted: Fri Nov 19, 2004 12:00 pm
by pry
Justin, the save looks like a good test subject I will give this a hard look Saturday (my real job leaves me little time during the week to spend on this) and I will forward it up to Mike Wood so he can look at it.
I appreciate the help here guys and can use a few more saves as samples if you all can isolate any more, so that we can try to isloate all the conditions that might contribute to this.
LCU commander changing (non Russian units, there are other contributing causes that have to be corrected first)
Commander (Ship or TF that changes from default to another of the same side but different branch IE: Ship captain that changes from navy to airforce commander)
Ship or TF commander that changes from one side to the other side (Allied ship commander that changes to Japanese (any branch) commander)
You all get the idea and your help is greatly appreciated in nailing this little pain in the butt critter,
You can send additional saves to me at
pry-witp@houston.rr.com
RE: Another Leader Bug savegame file
Posted: Fri Nov 19, 2004 2:27 pm
by PeteG662
When I see one again you will get it for sure.
RE: Another Leader Bug savegame file
Posted: Fri Nov 19, 2004 9:19 pm
by dtravel
And based on other earlier statements by Pry, I believe that all saves sent to him need to be from games that were started after patching to 1.3.
Brausepaul, could you send your save to Pry also? It suddenly occurred to me to wonder if the leader replacement you saw in your AI vs. AI game occured during the game before you switched it over to look at it or when you switched it over. But the only way to find out is to use something other than the game executables to examine the save, which hopefully Pry or someone else at 2by3 has the tools to do.
RE: Another Leader Bug savegame file
Posted: Fri Nov 19, 2004 9:25 pm
by Brausepaul
Ok, will do so

I hope that pry can see this from the save
RE: Another Leader Bug savegame file
Posted: Sat Nov 20, 2004 12:55 am
by Ron Saueracker
Can't the auto assignment of leaders just be nixed as a feature?