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RE: Progress

Posted: Sat Jan 15, 2005 2:08 pm
by stall84
Its getting close to February [:D]
Do you guys still think we are on schedule for a mid-late February release?
thnx, and good luck gettin it done

RE: Progress

Posted: Sun Jan 16, 2005 1:39 am
by Arjuna
Well it's going to be tight.

We've had to do a major restructuring of our resource files, plus overcome what turned out to be a bug in MS API code ( [:@] ). But we are making progress. Our new programmer Ariba has been working on a new Order of Battle Display feature for the Game. She ( yes she ) has done a fine job so far, despite the fact that she fell down the stairs at her home and has had to hobble around on crutches.

Next on the list is to incorporate the new Panther GUI graphics and the new Command Set graphics. We'll post some screen dumps once these are up and running. After that is the ability to export and import force lists in the ScenMaker and then the interface changes for the resupply code. If all goes well we hope to have these finished off by end of January, which leaves us just four weeks for final beta testing. This may not be enough, but we will see. most of the scenarios have been worked over by our testers already. Touch wood - fingers crossed etc. [:)]

RE: Progress

Posted: Sun Jan 16, 2005 1:42 pm
by stall84
Well best wishes to ariba.

You guys are taking casualties it seems [;)]

RE: Progress

Posted: Sun Jan 16, 2005 10:19 pm
by Golf33
Taking casualties but not retreating!

RE: Progress

Posted: Tue Jan 18, 2005 10:10 pm
by Brady
WoW, so we may well see the game by early spring?

RE: Progress

Posted: Wed Jan 19, 2005 3:58 am
by MarkShot
He, he ... Last game, Dave issued PG Distinguished Service Awards. I wonder if he will be giving purple hearts for COTA.

I can just see my wife getting a telegram ...
Dear Madam,

Your husband, our beta tester, was killed in action late this evening. He was valiant until the end.

There was much noise, smoke, and confusion. Dave waived order delays and Mark and his squad of fellow testers moved to flank the enemy before the enemy could FUP properly. Suddenly, there was a blinding flash and he was gone. Mark had stepped on a CTD. I have the sadness to tell you that no save game was created, and I can offer you no more than this simple communication.

My condolences for your loss.

Steve "Golf33" Long

RE: Progress

Posted: Wed Jan 19, 2005 12:46 pm
by sterckxe
LOL !

Soon your wife will get a letter from the "Wargame Widows Compensation & Benefit Fund" - at a rate of $1 per hour of you being on "active duty" that amounts to a small fortune :)

Greetz,

Eddy Sterckx

RE: Progress

Posted: Wed Jan 19, 2005 9:51 pm
by Arjuna
[:D][:D]

RE: Progress

Posted: Wed Jan 19, 2005 10:34 pm
by Golf33
I'll be getting the first PH then. When I took this job I didn't realise I was going to get a broken knee out of it!

Let that be a warning to you testers - Dave doesn't handle disagreement well!

RE: Progress

Posted: Thu Jan 20, 2005 3:07 am
by Rooster
After that is the ability to export and import force lists in the ScenMaker

Hurray (if I think this is what I think this is). Does this mean that we can import our already created forces into a scenario? I hope!

Ariba - welcome aboard and best wishes for a speedy recovery. If you add one more "r" to your name, it means "it arrives" in Spanish. Let's hope! [8D]

RE: Progress

Posted: Thu Jan 20, 2005 10:15 am
by sterckxe
ORIGINAL: Golf33
I'll be getting the first PH then. When I took this job I didn't realise I was going to get a broken knee out of it!

Self inflicted when trying to kick your behind ? [:)]
ORIGINAL: Golf33
Let that be a warning to you testers - Dave doesn't handle disagreement well!

Why do you think I only reply with "Zum Befehl, mein Führer" to his postings ?

.. of course the "Führer Directive No. " he puts in the subject field is a dead give-away too

I'm not taking any chances with someone who thinks Al Capone was a bit of a sissy ...

Greetz,

Eddy Sterckx
Beta-slave