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RE: Carrier Sortie rates? CV's got toasted any ideas?
Posted: Tue Dec 28, 2004 11:01 pm
by jwilkerson
What this game ( and many others ) call "morale" actually represents many concepts ... rolled up into one ... that has to be called something ... and in this case ... it is called morale ... note that for air units in this game ... is also probably represents "readiness" or how worn out the unit is ... which could be something other than "morale" ... I could be very willing to die ... but still very tired ... these things being said ... since the days of UV some of us have lamented the reluctance of our air units set specifically on NAVAL to fly forth and die according to our orders ... the problem still exists ... although the current balance is about as good as it has gotten in UV and the feel has been approximately transfered to WITP. It was ( in UV ) worse when our carrier air units attacked ports unescorted and got slaughtered instead of waiting for an actual task force ( spotted farther away ) to come into range. At least we now have the "range" gauge to try to help control things. Land based air - which are fully rested ( 99 morale ) - still won't fly often - and this must only be because they have poor commanders or poor experience ( rule 7.2.2.5 ). So if you've got experience and good commanders and are fully rested and you have adequate escorts ... and you still won't fly ... then send in the save and see if it will get fixed.
RE: Carrier Sortie rates? CV's got toasted any ideas?
Posted: Tue Dec 28, 2004 11:30 pm
by ETF
Well I was one hex S/W of Wojte I had the Saratoga, Hornet and Furious in the TF. Being one hex in shallow water does that afftec anything? I had x2 F4F squadrons on the Sara and x1 each on the Hornet and Furious. Does CAP affect CAP rate. I did have about 87 F4F rise to the defence? Maybe they used up my sortie rate? The JAP had the usual 8 carriers in the area [X(]
All fighters were at 80% CAP.....I just wished I could have goten more than about 10-20% of my bombers airborne [;)]
Ok is it hopeless? I have the Enterprise, Hornet, Furious, Hermes and the Wasp is out in about 20 days ....its July 42? I have a better than average position re land wise.
RE: Carrier Sortie rates? CV's got toasted any ideas?
Posted: Tue Dec 28, 2004 11:42 pm
by Ron Saueracker
ORIGINAL: dtravel
ORIGINAL: Ron Saueracker
Not the base CO's job, it's the job of the HQ head honcho...chain of command.They didnot fly because they were ordered to stand down. If ordered to go...GO![8D]
Ya know, Ron, I think you are
almost to the point of quoting me word for word way back during that "Question about LBA" thread I started.
Wild thread that...like the early methods used for pulling teeth.[:D]
RE: Carrier Sortie rates? CV's got toasted any ideas?
Posted: Wed Dec 29, 2004 12:40 am
by cyberwop36
ORIGINAL: ETF
Well I was one hex S/W of Wojte I had the Saratoga, Hornet and Furious in the TF. Being one hex in shallow water does that afftec anything? I had x2 F4F squadrons on the Sara and x1 each on the Hornet and Furious. Does CAP affect CAP rate. I did have about 87 F4F rise to the defence? Maybe they used up my sortie rate? The JAP had the usual 8 carriers in the area [X(]
All fighters were at 80% CAP.....I just wished I could have goten more than about 10-20% of my bombers airborne [;)]
If most of your fighters are tied up on CAP fewer are availible to escort your strike. If your guys decide they don't have enough escort to penitrate the enemies CAP they won't fly.
RE: Carrier Sortie rates? CV's got toasted any ideas?
Posted: Wed Dec 29, 2004 1:37 am
by dtravel
ORIGINAL: Ron Saueracker
ORIGINAL: dtravel
Ya know, Ron, I think you are almost to the point of quoting me word for word way back during that "Question about LBA" thread I started.
Wild thread that...like the early methods used for pulling teeth.[:D]
Somehow, I think that is going to stand as my ultimate contribution to WiTP Lore. Or my defining moment here. Can't figure out which.

RE: Carrier Sortie rates? CV's got toasted any ideas?
Posted: Wed Dec 29, 2004 4:57 am
by bradfordkay
I take it my planes didn't fly because I was in a coastal hex?
If the TF is in a base hex, only 50% of your aircraft should launch. (7.2.2.23, pg 135). Otherwise, a coastal hex shouldn't make a difference (unlike UV), unless they failed to inform us...
RE: Carrier Sortie rates? CV's got toasted any ideas?
Posted: Thu Dec 30, 2004 10:09 pm
by Sonny
ORIGINAL: Mike Scholl
Ron. Agree 100%. The idea of pilots telling CO's "nah.., I don't feel like
making an attack today" is truely stupid. Poor morale might cause a re-
luctance to press home an attack, but not to fly one. And it really SUCKS
when you have squadrons ordered to fly a naval attack that decide they
don't feel like it today and then get pasted sitting on their airfields and die
anyway.
That's right. You tell 'em "Nah..." and you might get slapped by a general![:D]
RE: Carrier Sortie rates? CV's got toasted any ideas?
Posted: Fri Dec 31, 2004 12:35 am
by CMDRMCTOAST
aircraft will only launch 50% of the aircraft from a base hex
but it says nothing about a coastal hex....
pg#135 of the manual.
RE: Carrier Sortie rates? CV's got toasted any ideas?
Posted: Fri Dec 31, 2004 1:23 am
by bordric
They have a fix for the low moral, it is called the brig and court marshal.
RE: Carrier Sortie rates? CV's got toasted any ideas?
Posted: Fri Dec 31, 2004 3:07 am
by tsimmonds
ORIGINAL: bordric
They have a fix for the low moral, it is called the brig and court marshal.
My moral has been low for years, that's why my morale has been so high[;)]