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RE: How many turns do you accomplish between freezes/crashes?
Posted: Wed Feb 02, 2005 8:00 am
by soeren01
No CTD or crash ever.
RE: How many turns do you accomplish between freezes/crashes?
Posted: Wed Feb 02, 2005 3:55 pm
by rhohltjr
Lock up often. When clicking on naval units. Last night only after 3 turns[:@].
Again, noticed that CPU was 98% occupied at the time[X(]. Culpret according to Task Manager is
<drum roll> Witp. [:(]
RE: How many turns do you accomplish between freezes/crashes?
Posted: Wed Feb 02, 2005 7:12 pm
by Charles2222
ORIGINAL: rhohltjr
Lock up often. When clicking on naval units. Last night only after 3 turns[:@].
Again, noticed that CPU was 98% occupied at the time[X(]. Culpret according to Task Manager is
<drum roll> Witp. [:(]
You're lucky. Mine goes all the way to 99% [8|]. I suppose when you get a CTD that the program is no longer observable through task manager.
RE: How many turns do you accomplish between freezes/crashes?
Posted: Wed Feb 02, 2005 7:30 pm
by Mr.Frag
The game is designed to run this way.
RE: How many turns do you accomplish between freezes/crashes?
Posted: Wed Feb 02, 2005 7:45 pm
by Ron Saueracker
ORIGINAL: Tankerace
The only time WitP ever crashes on me is the occasional save bug. If Im playing an AI game, I can do 30-31 turns at a time before I reboot my machine just to make sure it all works.
Basically my experience. Add to this the occasional lock up when interfacing game giving orders. Pretty stable I'd say. Just sucks when I forget to routinely save during orders phase...a lock up only occurs when I neglect to save it seems.[8D] Murphy's law.