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RE: Help me beat the AI

Posted: Fri Mar 04, 2005 3:06 am
by Paul Vebber
And here is teh strategic map - the game ultimately (within the winning coalition) is won by how much you grow your economy.

Image

RE: Help me beat the AI

Posted: Fri Mar 04, 2005 3:14 am
by Paul Vebber
How much should I spend on research and what units stats should I spend it on? It takes 5 PUs to increase a level up to the "state of teh art" or one higher. to get to 2 higher costs 10, 3 higher 15. Plus 1 is added for every 5 units of that type already in play or in production. ( teh numbers in parens is teh number of research points allocated out of the total needed. Teh beaker gives an idea of how close you are to teh next level

I'm quoting this stuff from memeory - If i remember a rule wrong 'm sure one of the more experienced testers will slap me :)

And of course how many combat units should I build? what types. SInce it takes multiple turns to build most units, I need to get the expensive long lead time items in the queue early...

How would you change teh allocations over the next three turns?

DISCUSS!

I'll be back to see teh advice and play the first three turns tomorrow around 8pm eastern