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RE: June Update!
Posted: Fri Jun 03, 2005 6:05 pm
by Forward_March
Living in Australia with it's time zone so different from everywhere else, I don't expect much luck in finding 7 players for good TC/IP play, and I don't expect any PBEM game with seven players to allow me more than one turn in 7 days...if my opponents/allies are diligent in whipping out a turn a day. Therefore, I expect a lot of solo play to keep me busy while I'm waiting for turns.
And I do expect that there will be patches no matter how well the game is tested. I just hope I'm not too senile to remember which country I'm playing once the game comes out;)
RE: June Update!
Posted: Fri Jun 03, 2005 10:47 pm
by Marshall Ellis
Hey guys:
You can also use the AI as a place holder in PBEM if you cannot find 7 guys to do a PBEM game!You can also adjust the difficulty of each nation separately which allows an almost endless combo of quality levels for each game so if your Turkey then perhaps you can try to play a solo game with an Easy Russia and Easy France to , shall we say, even things up a bit!
Thank you
RE: June Update!
Posted: Fri Jun 03, 2005 10:59 pm
by Forward_March
Irregardless Marshall, if you're only 10% through the playtesting phase, and you've been playtesting for what, a year now...that only gives us 9 years to go at the present pace. Only four to five years if playtesting started 6 months ago. My rheumy eyes are too tired to search the threads for a better estimation of when it began. Oh, where did I park my car?
RE: June Update!
Posted: Tue Jun 21, 2005 9:34 pm
by pzgndr
I continue to lurk waiting for exciting news about EIA. A year ago almost, at WBC, David Heath pulled up EIA and gave a mini-demo of what was working at the time. A year ago! And from out of nowhere COG shows up on the radar screen and has now gone gold.
I'll be crossing my fingers for an exciting July update. [;)]