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Posted: Fri Sep 07, 2001 9:51 pm
by ruxius
Listen to him Huffy..his help is real !
Thank you very much Paul - (officially) - for your help !
Posted: Fri Sep 07, 2001 11:33 pm
by Viriato
hello all ...
that's the way , everything is for free , almost everybody is polite , give something to turn the game even better or leave ... that's what i think...
Posted: Sat Sep 08, 2001 1:56 am
by Grumble
"You don't have to lie, or 'rose color' things, but please be responsible in your criticsm! DOuble check your facts, if you think something is REALLY broke, send a private message or drop an email before you decaare the sky to be falling for some reason.
We are on the brink of really great things, but wargamers can be fickle, so is your right! But be aware of the impact you can have, and what is in the best interests of wargamings future in the long run. "
Above a quote from Paul on another thread-same basic topic. It fits so well I thought I'd reproduce it here.
WARNING About to sprain my arm patting myself on the back WARNING
I've posted a few times about the difference between "Whining" and actual real problems to be sorted. I've seen in the two or so years I've been on this forum, that many of the "problems" are:
1- Didn't know that issue is adjustable with the preference screen
2- "The other side's too good." AKA The Allied/Axis bias syndrome.
3- Relying on some secondary source material, some questionable, as God's own truth and belittling arguments to the contrary.
4- Flamers/Trolls and other such bottom-feeders.
Before thousands respond saying "how else can I get questions answered?", my point especially concerning #1 above is there's a way to ask if this is a design choice, simple oversight, or something one doesn't know how to change. Yelling on the forums that "this game sucks because of xxxx" is what I object to.
Posted: Sat Sep 08, 2001 3:16 am
by Neil Stalker
SPWAW is the best of the genre and hey can you beat the price and the level of support that is given. Paul,David and Michael spend 100s of hours on this. The Design Teams spend 100s of hours on MCs.
Yes SPWAW has some idiosycrancis(however you spell that) but that adds to the charm of the game. And no matter if Matrix don't develop it anymore there are a faithful band of enthusiasts out there who will keep tweaking it.
Unless someone has something positive to say or a constructive idea I think they are a waste of time and space. Hell my own thing I would love to see is spotter planes that is in SPWW2 but I know its not feasible.
Posted: Sat Sep 08, 2001 7:57 pm
by nexus
i agree with the other posts. no more words to say.
only a question: where is the game on STRATEGIC level that is perhaps as good as SPWAW on the tactical WW 2 section.
i want to comand whole divisons / korps. airforces and ships. want to change production and control even diplomatic and economic options. it should have good graphic and a good interface.
if it´s modern time or WW I or II doesn´t matter that much.......IS SOMETHING OUT THERE LIKE THIS??
Posted: Sat Sep 08, 2001 8:36 pm
by Zevious Zoquis
I have to agree with the general sentiment here. I completely commend Matrix for the work they've done. I just can't believe it when people slog a project like this. If you ask me, any complaints about bugs/glitches in SPWAW should be presented in the absolutely "humblest" possible way. If you are going to complain about something your post should begin something like this:
"I absolutley love and appreciate the work you've done on SP. Please forgive me for pointing out the following miniscule issue (which in no way diminishes my appreciation of the product or the tremendous amount of effort you've put into improving it)..."
Posted: Sat Sep 08, 2001 9:13 pm
by chief
Not only is SPW@W free, its entertaining, its interesting, and is ever improving. To quote an old proverb, "You get more bees with honey than salt". So quit salting and if you don't like the game buy one you do like and see what you get. I have a few that even the manufacturer could not get to work. This game works, perfect no, but what the heck. Another plus side to this game is the people you meet on this forum, and who are ready to assist you with your problems. Thanks to Matrix and those that have helped me along the way, you know who you are.....Chief
<img src="smile.gif" border="0"> <img src="cool.gif" border="0"> <img src="biggrin.gif" border="0">
Posted: Sat Sep 08, 2001 9:14 pm
by ruxius
Eheheheh ..new entries can not be said to need any particular advices here..they show at first a high maturity..
I definitively think these fellows may be interested in destroy more than communicate..
I don't know their reasons..they just exists..I surely know they only look for excuses..
when it's so clear I know they don't deserve any credit ..
Matrix's enemies ? maybe some competitors...or some people who thinks to be part of...'nothing'
boh !
Posted: Sat Sep 08, 2001 9:16 pm
by Mike Oshiki
I think there is a difference between constructive input (criticism) and whining. The "agents provocateurs" who incite these flame sessions with their incessant whining should suffer the fate of those convicted of high treason.
On other notes, I bought the first MC prior to my move this summer and am now just getting started with the first campaign. Guess I'd better get the patch from you Paul.
Still waiting to find out when your O5 promo is...
Mike
Posted: Sat Sep 08, 2001 9:35 pm
by troopie
Originally posted by Zevious Zoquis:
I have to agree with the general sentiment here. I completely commend Matrix for the work they've done. I just can't believe it when people slog a project like this. If you ask me, any complaints about bugs/glitches in SPWAW should be presented in the absolutely "humblest" possible way. If you are going to complain about something your post should begin something like this:
"I absolutley love and appreciate the work you've done on SP. Please forgive me for pointing out the following miniscule issue (which in no way diminishes my appreciation of the product or the tremendous amount of effort you've put into improving it)..."
No. Zevious, you don't need to snivel or grovel. But beginning a post with something like "This game sucks," gets you the answer, "Then why do you play it?" I have complained loudly in the past, but never in a disparaging way.
troopie
Posted: Sat Sep 08, 2001 10:11 pm
by Zevious Zoquis
Did that sound like groveling? All I'm saying is that imho, any criticism/complaint of a game that has had this amount of work put into it and that cost you $0.00 should begin with an acknowledgment that you appreciate the enormous effort that has gone into the product. I've dabbled in programming at a very basic level and believe me, the work that these guys have done on SP is really mindblowing. I just can't imagine plodding through and rewriting/modifying reams of code like they have and actually getting ANYTHING workable out of it.