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RE: American Civil War

Posted: Fri Jul 01, 2005 3:36 am
by 2gaulle
I have too many pleasure with COG to be able to think for an other game.

Is that so difficult to have pleasure with what you have?

RE: American Civil War

Posted: Fri Jul 01, 2005 5:26 am
by ravinhood
Is that so difficult to have pleasure with what you have?

I dunno, human nature has always seemed to follow the path of wanting "more" and soon. ;)

I mean I'd be in hog heaven if they released this one and Revolutionary 1776 and ACW all at the same time, but, still I'd want "more". ;)

RE: American Civil War

Posted: Fri Jul 01, 2005 6:12 am
by Hertston
ORIGINAL: 2gaulle

Is that so difficult to have pleasure with what you have?


Just remembering some of your comments on Tin Soldiers: Alexander at this point.. [:D][X(][8|]

RE: American Civil War

Posted: Fri Jul 01, 2005 8:06 am
by ydejin
I'll put in another vote for ACW. I think a CoG ACW game would look very different from what I'm expecting from Gary and 2by3's ACW game. They both seem like they could be very interesting and would not have a lot of overlap. World at War is much more of a beer and pretzels game, CoG is much more in depth and more serious.

While there are a lot of ACW computer games of specific battles, I agree with Guderon. There are no good strategic level ACW games. ACW would be an excellent choice for the next CoG game.

RE: American Civil War

Posted: Fri Jul 01, 2005 11:06 am
by 2gaulle
ORIGINAL: Hertston
ORIGINAL: 2gaulle

Is that so difficult to have pleasure with what you have?


Just remembering some of your comments on Tin Soldiers: Alexander at this point.. [:D][X(][8|]

definitively, if Alexander it's a typical low replayability game, COG is all the opposit