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RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 3:27 pm
by donkuchi19
I have a 1.5 MHZ P4 processor on my desktop. Total 'think' time each turn seems to about 30 - 45 seconds. The turn execution phase where you see the units moving on the strategic map can take anywhere between 1 and 10 minutes depending on how much is going on. The battles can take longer when you use hex war but that is your choice and only when you are involved. (you can choose to fight a quick battle if you want which goes much quicker) The computer controlled battles happen almost instantly. The game actually moves pretty quickly especially compared to WITP (I play that on my laptop so the turns can be finished in less than 20 minutes).
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 4:07 pm
by bluemonday
ORIGINAL: TheHellPatrol
If, again "IF", that was the real Jim Cobb posting those comments
It clearly is the real one. Who else would it be?
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 4:27 pm
by Moltke71
Trying to start a flame war?
What I explicitly said was:
"OK, so you don't mind using 10 minutes to collapse or expand units to make a move? You must love Grigsby games.
BTW, the sentence about mechanics didn't necessarily speak to CoG. "
The context was in answer to a guy who said he didn't need to know about interface and mechanics in a review.
Jim Cobb
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 4:32 pm
by SlapBone
ORIGINAL: Bismarck
Trying to start a flame war?
What I explicitly said was:
"OK, so you don't mind using 10 minutes to collapse or expand units to make a move? You must love Grigsby games.
BTW, the sentence about mechanics didn't necessarily speak to CoG. "
The context was in answer to a guy who said he didn't need to know about interface and mechanics in a review.
Jim Cobb
Thanks, the horse's mouth speaks.
I couldn't get the context through the thread, but I was almost sure that you weren't saying that.
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 4:33 pm
by Moltke71
Moving a single unit in CoG is easy. Is that clear enough for you guys?
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 4:36 pm
by SlapBone
ORIGINAL: Bismarck
Moving a single unit in CoG is easy. Is that clear enough for you guys?
[:D][:D][:D]
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 4:48 pm
by Moltke71
I admit the context got confused. I'm involved in a discussion about what should go into a review so, when a guy said he didn't care about interface, etc, I tryed to bring him out. Unfortunately, it happened on the CoG thread.
I'm reviewing it for Combatsim.com and am digging into it. Very deep game; you're not going to just sit down and start clicking. It compares well SO FAR with the Paradox gaames and that's a plus in my book.
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 4:48 pm
by SLTxDarkknight
Thanks for the clarification[;)] I am sure noone intended anything other than to receive clarification from such a well respected member of the wargaming community.
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 4:48 pm
by Guderon
ORIGINAL: SlapBone
ORIGINAL: Bismarck
Moving a single unit in CoG is easy. Is that clear enough for you guys?
[:D][:D][:D]
Oh sure, SlapBone, it's easy for you to be in a good mood and laughing - you're downloading! [:D] I'm still waiting for the link....[:(]
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 6:51 pm
by Tophat
ORIGINAL: Bismarck
Trying to start a flame war?
What I explicitly said was:
"OK, so you don't mind using 10 minutes to collapse or expand units to make a move? You must love Grigsby games.
BTW, the sentence about mechanics didn't necessarily speak to CoG. "
The context was in answer to a guy who said he didn't need to know about interface and mechanics in a review.
Jim Cobb
No,I was dumbfounded that a reviewer would post this type of confused nonsense about a game just due out the next day.
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 6:56 pm
by Moltke71
It wasn't about the game!!!!
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 7:16 pm
by Tophat
ORIGINAL: Bismarck
It wasn't about the game!!!!
Indeed,
I know that now however when this first cameup the comments were ambiguous at best.Thankyou for clarifying them and I for my part am sorry if i've slighted you. My download for CoG is at 61% so i'm a happy despot in waiting!
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 7:23 pm
by jchastain
I'm reviewing it for Combatsim.com and am digging into it. Very deep game; you're not going to just sit down and start clicking. It compares well SO FAR with the Paradox gaames and that's a plus in my book.
That is a big statement and one that has me even more excited.
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 7:24 pm
by Moltke71
I encourage you to be excited.
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 7:25 pm
by Moltke71
No problem. I hope you won't have to wait long.
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 7:25 pm
by Banquet
I love Paradox games and my thought when viewing the screenshots were that it looked similar in some respects.. add in the fact that you can control the battles and I'm very exited! Up to 66% downloaded.. and then I'll start to find out for myself! [:D]
RE: Bismarck at wargamer says:
Posted: Thu Jun 30, 2005 8:05 pm
by TheHellPatrol
ORIGINAL: Tophat
ORIGINAL: Bismarck
It wasn't about the game!!!!
Indeed,
I know that now however when this first cameup the comments were ambiguous at best.Thankyou for clarifying them and I for my part am sorry if i've slighted you. My download for CoG is at 61% so i'm a happy despot in waiting!
Ambiguous indeed...but i am glad i gave Mr. Cobb the benefit of the doubt[;)]. COG is truly a marvel, i have spent 150+ hours with it so i feel qualified in making that statement[:'(], and it does feel similar in scope to the Paradox titles but the "hexwar" is another whole game in addition...groundbreaking.