RE: Armour on subs in CHS...no problem.
Posted: Tue Aug 23, 2005 12:58 pm
I don't know why "one hit-one kill" ability in original ASW model would be better...[8D]. I do enjoy CHS more. I do get lot of hits from patrol planes in original. I fly them either on ASW or Naval Search at 2000ft. I tend to kill lot more subs in original and in Pry's scens than in CHS. Usually IJN sub pool is depleted in 1942..and that's even without using any heavies in ASW.
Anyhow, player *can* do all sorts of weird ahistorical choises in game. That he *will* do so is not sure, little bit of self-constraint goes long way to make more enjoyable game. I myself (since I play against AI, no interest for WitP PBEM, too slow paced and time consuming) use the WitP to learn more from Pacific War and the operational and strategic choises Allied and IJ had. I don't use massed day/night bombings in early war (in CHS I won't even have planes for that), over 6 ship ASW formations or some other things that "game" the system.
I do use B-17s as anti-ship platforms since there are examples that it was used that way. In later war I use B-24s as ASW platforms since they were used that way too in WW II. And Hudsons etc. are viable ASW platforms in early war.
For my entertainment I've started to tinker with radars in game since I think they are poorly represented. To my surprise some stuff that have been left out seem to work very well (aka sub-based air search radars like SD). If others will find my discoveries useful, that's good. If not, that's fine with me too [8D].
Cheers,
M.S.
Anyhow, player *can* do all sorts of weird ahistorical choises in game. That he *will* do so is not sure, little bit of self-constraint goes long way to make more enjoyable game. I myself (since I play against AI, no interest for WitP PBEM, too slow paced and time consuming) use the WitP to learn more from Pacific War and the operational and strategic choises Allied and IJ had. I don't use massed day/night bombings in early war (in CHS I won't even have planes for that), over 6 ship ASW formations or some other things that "game" the system.
I do use B-17s as anti-ship platforms since there are examples that it was used that way. In later war I use B-24s as ASW platforms since they were used that way too in WW II. And Hudsons etc. are viable ASW platforms in early war.
For my entertainment I've started to tinker with radars in game since I think they are poorly represented. To my surprise some stuff that have been left out seem to work very well (aka sub-based air search radars like SD). If others will find my discoveries useful, that's good. If not, that's fine with me too [8D].
Cheers,
M.S.