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RE: PureSim Test Multiplayer Association
Posted: Tue Aug 30, 2005 2:03 am
by Frozen Stiffer
Nice logo, Rochester! Well done!
Portland is ready. Let's hope our pitching staff is too.
RE: PureSim Test Multiplayer Association
Posted: Tue Aug 30, 2005 2:11 am
by Frozen Stiffer
Okay, I'm going to test the "obnoxious jerk" limits and comment on something (again) that I've commented on several times before. Whatever went wrong that first season where the resignings didn't stick is long gone, and with Shaun's changes I'm confident it won't resurface.
However, one thing I still experience in this (and the other MP association I play in) is that when I look at leaderboards (most HRs, lowest ERA, most Runs, etc.) all players are in bold, not just mine. A minor thing? In the big picture, I suppose. It's just annoying to me and so I wanted to re-emphasize.
Don't hate me because I'm stubborn.
[:D]
RE: PureSim Test Multiplayer Association
Posted: Wed Aug 31, 2005 3:00 am
by puresimmer
OK 1 month done. My Charleston Red Sox are looking good!
RE: PureSim Test Multiplayer Association
Posted: Wed Aug 31, 2005 8:14 am
by DandricSturm
I have uploaded some lineup changes.
RE: PureSim Test Multiplayer Association
Posted: Wed Aug 31, 2005 11:45 pm
by puresimmer
Another month gone and the Charleston Red Sox have moved into first baby!
New copy is available. Get your changes in tonight if possible.
Shaun
RE: PureSim Test Multiplayer Association
Posted: Thu Sep 01, 2005 2:29 am
by DandricSturm
ORIGINAL: puresimmer
Another month gone and the Charleston Red Sox have moved into first baby!
Hmmm?
A few tweaks to the batting order uploaded.
RE: PureSim Test Multiplayer Association
Posted: Thu Sep 01, 2005 5:36 am
by Frozen Stiffer
Portland is ready for the next month. Redid a lot and shuffled around some positions; the gap between 2nd and 3rd is too great for my taste.
BTW, I've got some folks on the block. Feel free to email me or post here if you're interested in trading.
RE: PureSim Test Multiplayer Association
Posted: Thu Sep 01, 2005 10:19 pm
by SpharV2
SA is done. Still no hitting down in Texas...oh well. Anyone interested in some pitching? Might as well try a little trading to see how it's done.
RE: PureSim Test Multiplayer Association
Posted: Thu Sep 01, 2005 10:30 pm
by DandricSturm
ORIGINAL: SpharV2
SA is done. Still no hitting down in Texas...oh well. Anyone interested in some pitching? Might as well try a little trading to see how it's done.
I've sent you a trade offer just now.
RE: PureSim Test Multiplayer Association
Posted: Thu Sep 01, 2005 11:27 pm
by SpharV2
ORIGINAL: DandricSturm
I've sent you a trade offer just now.
Where'd you send it to? Address on this site is probably out of date...spharv2@gmail.com is the up to date one.
RE: PureSim Test Multiplayer Association
Posted: Fri Sep 02, 2005 1:15 am
by DandricSturm
Sent again.
Feel free to make a counter offer.
RE: PureSim Test Multiplayer Association
Posted: Fri Sep 02, 2005 1:35 am
by SpharV2
How do we handle the trades Shaun? We've agreed to one.
RE: PureSim Test Multiplayer Association
Posted: Fri Sep 02, 2005 3:01 am
by puresimmer
Darn I didn't see your message befor I simmed.
Just email me the trade and I make it on this end.
RE: PureSim Test Multiplayer Association
Posted: Fri Sep 02, 2005 3:01 am
by puresimmer
Its July 15th and Rochester and Charleston are in a dead heat!
RE: PureSim Test Multiplayer Association
Posted: Fri Sep 02, 2005 4:37 am
by DandricSturm
Rochester had agreed to send Matthew Nguyen to San Antonio for Thomas Wilson.
RE: PureSim Test Multiplayer Association
Posted: Fri Sep 02, 2005 5:07 am
by DandricSturm
After downloading, and in view of Nguyen's stats declining while Wilson's have improved If San Antonio wishes to rescind the deal that is OK with me.
RE: PureSim Test Multiplayer Association
Posted: Fri Sep 02, 2005 10:32 pm
by SpharV2
Nah, we'll do it...not like I'm going anywhere.
RE: PureSim Test Multiplayer Association
Posted: Sat Sep 03, 2005 1:18 pm
by puresimmer
OK, I processed the trade and uploaded. Please fix your rosters and submit your changes so that I can sim the next month.
RE: PureSim Test Multiplayer Association
Posted: Sat Sep 03, 2005 2:09 pm
by DandricSturm
Okay, done.
RE: PureSim Test Multiplayer Association
Posted: Sat Sep 03, 2005 9:00 pm
by SpharV2
SA rosters are fixed.