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Posted: Wed Nov 07, 2001 10:12 pm
by RichardTheFirst
Originally posted by Gen.Hoepner:
Richardthefirst,the yugo bug doesn't afflct everybody.There's a good chance that your MC will work right,try it!!!!it's the best wargame experience i've ever tried....unluckly it lasted me only one scenario!
Thanks for the clarification. Anyway I think it's better to start a campaign knowing that it will be alright all the way, isn't it?

Thus, Matrix should have this available at a download page. I mean if they have all the SPWaW available, why not a patch? It would at least save everibody some annoyement and time, specially Paul's.

BTW: what is the meaning of Yugo???

"Vini, vidi, vinci" - Iulius Cæsar

Posted: Wed Nov 07, 2001 10:51 pm
by lnp4668
Originally posted by RichardTheFirst:


Thanks for the clarification. Anyway I think it's better to start a campaign knowing that it will be alright all the way, isn't it?

Thus, Matrix should have this available at a download page. I mean if they have all the SPWaW available, why not a patch? It would at least save everibody some annoyement and time, specially Paul's.

BTW: what is the meaning of Yugo???

"Vini, vidi, vinci" - Iulius Cæsar

The v.7 patch is still in beta testing, that is why is is not available for download until everything is iron out. Once it is done, it will be posted.

The yugo bug in MCNA shows up sometime when you finished a battle and when you go to the next one, it shows your country as Yugoslavia and you unable to continue with the campaign

Posted: Thu Nov 08, 2001 3:04 am
by AC
Hi everybody!

Not sure if it fits here, but I found a workaround to the Yugo-bug: I simply turn off all sounds before the last turn of a battle and so far the bug didn't show up any more. Once the next battle has begun I turn them on again.

AC