Page 2 of 2

RE: Rating ranges

Posted: Mon Sep 26, 2005 4:33 pm
by David Winter
ORIGINAL: JonnieR

David or any informed Source,

Will you be able to construct leagues and divisions as they were historically with regard to the number of teams and the divisons?

I can't see any problem doing this.

slackin on ratings

Posted: Wed Sep 28, 2005 5:51 pm
by BCtheQB
IM almost done with suggested attribute ranges

having taken the following into account

actual talent levels at
pro
college
arena
high school level
based on real raw combine data nationwide

what it takes to run each system

but a long section on how attributes affect the game would really help
I am preparing to run practices solely designed to test attribute matchups
and resultant performance,

features
QB passing
tackle breaking, head on off tackle, full pursuit
sacks, via speed rush, bull rush, edge rush

had web pages to design last week
but im back now

RE: slackin on ratings

Posted: Wed Sep 28, 2005 6:42 pm
by Title95
Hi BC,

Would you mind sending me those ranges? Feel free to email me.

RE: slackin on ratings

Posted: Wed Sep 28, 2005 11:21 pm
by bigticket
Yes, I would love that as well.

RE: Rating ranges

Posted: Wed Oct 05, 2005 10:55 am
by bigticket
Davis is the beta team testing your attribute ranges as well? Meaning will they conclude whether a QB's "pass accuracy" range be from 60 to 90 or 50 to 95. Will they be able to conclude where the floor of "PA" is for the pro level? And all other positions and attributes as well?

RE: Rating ranges

Posted: Fri Oct 28, 2005 6:58 pm
by bigticket
Does the game have formations for special teams? Or only ratings for kickers and punters?