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RE: Brecourt Manor

Posted: Wed Oct 05, 2005 1:40 am
by Magua
Hi Fellas-

I've got a revised map ready, and the scenario card is almost finished. Here are two leaders that will be included. There will be a third, Spiers. I tossed around the notion of using the actors faces, and then considered the real guys, but decided to play it safe and use "generic" faces.

Image

So I'm hoping to have this thing packaged by the weekend for whomever is interested in testing it out.

RE: Brecourt Manor

Posted: Wed Oct 05, 2005 6:23 am
by benpark
Looks awesome, Magua. I really like the idea of using real terrain for new maps. I'll attempt to test it, if ya like. Like you, I am new to the system, so it may not be as helpful as a LnL vet.

RE: Brecourt Manor

Posted: Wed Oct 05, 2005 3:06 pm
by Rael
Those counters are awesome!!! I will be glad to playtest the scenario
when it is ready( already got the map)

Anthony

RE: Brecourt Manor

Posted: Wed Oct 05, 2005 4:54 pm
by crabe tambour
Hi Magua. It looks great. I'll download and try it as soon as possible.[:)]

RE: Brecourt Manor

Posted: Wed Oct 05, 2005 8:28 pm
by WO1GKW
I'm in as well. Is Spiers going to be a reinforcement?

RE: Brecourt Manor

Posted: Wed Oct 05, 2005 11:43 pm
by Magua
ORIGINAL: WO1GKW

I'm in as well. Is Spiers going to be a reinforcement?

Yup. Something like that. ;)

Thanks for the compliments fellas, though I must confess the portraits are not originals. They're knockoffs with some very heavy modification.

I'm really pleased you are all interested too. Now you've put me under the gun to get this thing into a format you can get started with. As I said earlier, I hope to have a package ready for this weekend.

Luego amigos.