RE: Coastal Defense Guns
Posted: Sun Feb 12, 2006 7:28 pm
do regular art such as 155mm fire on ships???
A few short, puny, and inaccurate salvos from the coastal batteries bothered the Americans not at all. Throughout the war, Japanese coast defense batteries were strangely ineffective.
ORIGINAL: wylfsun
do regular art such as 155mm fire on ships???
On the other hand, just plain field artillery wasn't much use for this kind of duty. The guns could shoot out to sea, but without a naval type fire control they couldn't track and engage targets unless they could see them over "open sights".
ORIGINAL: el cid again
On the other hand, just plain field artillery wasn't much use for this kind of duty. The guns could shoot out to sea, but without a naval type fire control they couldn't track and engage targets unless they could see them over "open sights".
Boy is this wrong. I have faced 122, 130 and 150 army type land guns rolling around on the decks of junks as well as fired from shore positions. Used ashore they have tricks NO ship can use (aiming stakes for example). And HMAS Hobart was a victim of such guns using passive signal triangulation. It is an ancient principle that "no sailor but a fool" takes a ship in range of shore guns. We sometimes did it - but it was dangerous. [One thing we did was drill what to do if a ship lost steering or propulsion. The following ship would attempt to pass a tow line when the bow passed the stern of the disabled ship. The entire process had to be completed - and the speeds PERFECTLY matched - when the hauser ran out of distance. This is spooky stuff - and just practice is dangerous - never mind trying to do it under fire.]
ORIGINAL: el cid again
And HMAS Hobart was a victim of such guns using passive signal triangulation.
ORIGINAL: bradfordkay
"In contrast, American/Allied amphibious landings were massively supported by naval gunfire and air bombardment. The firepower brought to these landing appears to have been sufficient to suppress the relatively light weight coast defense artillery at the landing sites in every case (~100-150mm). Though the guns themselves may have survived until overrun by ground forces they were unable by their own fire to seriously impede the landing of those ground forces and supplies. I the only instance I know of wherein the USN engaged a coastal defense fort system (Cherbourg in 44) I believe the USN was unable to suppress the heavy guns therein and took some significant damage to the engaging ships. In that instance(s) no landing was attempted however; the USN/RN ships merely trying to support an advance by friendly forces on the landward side of the fortress."
At the Normandy landings, the sheer size of the allied invasion overwhelmed the coastal defenses. IIRC, there were several allied ships (not to mention landing craft) sunk on June 6 and many damaged. The Cherbourg example was another case of a coastal defense system performing quite well. They can cause significant damage to invasion fleets, and if the fleet is small enough they should be able to defeat it (Wake Is).
Size will only adversely distort the situation in the game...the more ships in the invasion TF the merrier for the CD guns as they fire on each enemy ship. Having multiple TFs simply exascerbates this further, as this just provides more ships to shoot at. CD guns don't have ops maximums it seems. A CD gun can potentially do as much damage to 1 thousand ships as it can do to one. Seems amazing how designs like this can make it into release.
ORIGINAL: Roman Jr.
ORIGINAL: Ron Saueracker
Size will only adversely distort the situation in the game...the more ships in the invasion TF the merrier for the CD guns as they fire on each enemy ship. Having multiple TFs simply exascerbates this further, as this just provides more ships to shoot at. CD guns don't have ops maximums it seems. A CD gun can potentially do as much damage to 1 thousand ships as it can do to one. Seems amazing how designs like this can make it into release.
I have some evidence that may indicate that this is not the case, or at least not as extreme as you portray it. My CD guns bombarded 2 TFs, and the 2nd TF received much less fire than the first (I had 3 units with CD/Field guns):
Coastal Guns at Naga, 44,54, firing at TF 33
TF 33 troops unloading over beach at Naga, 44,54
325 Coastal gun shots fired in defense.
Japanese Ships
DD Yugumo, Shell hits 3, on fire
PG Seisho Maru, Shell hits 1
AP Osaka Maru, Shell hits 2, on fire
AP Niitaka Maru, Shell hits 2, on fire
AP Heian Maru, Shell hits 2, on fire
AP Gokoku Maru, Shell hits 4, on fire
Japanese ground losses:
1282 casualties reported
Guns lost 5
Allied ground losses:
30 casualties reported
--------------------------------------------------------------------------------
Coastal Guns at Naga, 44,54, firing at TF 74
TF 74 troops unloading over beach at Naga, 44,54
8 Coastal gun shots fired in defense.
Japanese ground losses:
138 casualties reported
Vehicles lost 1
ORIGINAL: Ron Saueracker
Here is another example of complete nonsense courtesy of 2ndACRs PBEM. I don't care if this was an Alastair MacLean novel, this is ridiculous. I picked this colour because it is as annoying as this game can be. What gets me is that the majority just accept it. No wonder games never improve.
Naval bombardment of Lunga, at 67,97 - Coastal Guns Fire Back!
388 Coastal gun shots fired in defense.
Allied Ships
DD Le Triomphant, Shell hits 39, on fire, heavy damage SUNK
DD Voyager, Shell hits 46, on fire, heavy damage SUNK
DD Stuart, Shell hits 39, on fire, heavy damage SUNK
CL Perth, Shell hits 27
CL Achilles, Shell hits 15
CL Leander, Shell hits 42, on fire
CA Canberra, Shell hits 34, on fire, heavy damage WIll SINK .. 86/80 damage
CA Australia, Shell hits 16
Japanese ground losses:
69 casualties reported
Guns lost 3
He faced roughly 100 coastal defense guns and they knew he was coming. Spotted the previous day by air recon about 3 hexes out.