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RE: Vive LOC Vichy?
Posted: Wed Feb 15, 2006 6:15 pm
by Cheesehead
That's what I thought. Too bad.
Well, maybe there should still be a reason for some of us to continue playing the cardboard WiF. As much as I look forward to the computer version, I don't plan on dispensing with my board game...or my small, local game group.
RE: Vive LOC Vichy?
Posted: Thu Feb 16, 2006 4:43 pm
by Anendrue
Both versions have their place. Perhaps in the future, Matrix and ADG will release add ons upgrades etc... to MWiF just as we have seen for WiF. This could be a good revenue stream for them and a good deal for us also.
This also keeps mission creep from creating gargantuan out of control programmer eating monsters [:D] and I love a win-win situation. [:)]
RE: Vive LOC Vichy?
Posted: Fri Feb 17, 2006 2:08 am
by JimMerson
ORIGINAL: abj9562
Both versions have their place. Perhaps in the future, Matrix and ADG will release add ons upgrades etc... to MWiF just as we have seen for WiF. This could be a good revenue stream for them and a good deal for us also.
This also keeps mission creep from creating gargantuan out of control programmer eating monsters [:D] and I love a win-win situation. [:)]
I like the line about program eater. That is good. Yes, both versions will have their place and to dispense with an already established group would be a terrible thing to do because that is part of what gaming is about, getting together with people to enjoy yourselves.
Jim
RE: Vive LOC Vichy?
Posted: Thu Mar 16, 2006 5:03 pm
by composer99
I think the LoC Vichy rules are much to complicated to be added later.
Given the complexity of WiF:FE in general, I'm not sure that LoC Vichy is too complicated for later addition. However, unless and until it becomes incorporated into RAW as an optional rule I don't think it's reasonable to expect it to come out in an official Matrix Games patch or upgrade (or sequel) to MWiF, and certainly not until Steve has had a well-earned (and hopefully long) break.
The involvement of US Entry chits, variable Vichy Geography, negotiations between the sides, purchases of units, territory demands, political consessions, and Vichy loyalty variations, would result in many modifications in a lot of areas of the game program.
The way entry chits are handled in MWiF makes that less of a problem than in cardboard WiF. The variable Vichy borders could be handled by CSVs. The negotiations are tough, I agree completely there. Their easiest configuration would be hotseat or live LAN/Internet multiplayer, and that would be hard enough. Harder still is PBEM.