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RE: Original "slow" sim option
Posted: Tue Mar 21, 2006 8:01 am
by Marauders
Here is a link to an older thread regarding this:
"New" Sim Method
RE: Original "slow" sim option
Posted: Wed Mar 22, 2006 2:28 am
by steelcurtain
Heh, and in that thread David also didn't comment on the sim method...I don't think that's a good omen for the chances of this feature in the near future, but I'll add a begging smiley just it case it'll help [&o]
RE: Original "slow" sim option
Posted: Wed Mar 22, 2006 2:35 am
by Tbird
There was another thread where he talks about it
I think where it was first mentioned but it might've been on the old forums dunno
RE: Original "slow" sim option
Posted: Wed Mar 22, 2006 2:48 am
by Marauders
There was another thread where he talks about it
I think where it was first mentioned but it might've been on the old forums dunno
I tried to look that one up, but I couldn't find it. I'll have to do another search.
As I recall, most of us on the old board were not all that happy that the sim method was going to be reworked. We were weary that the sim results would not be like the game results. Do you recall that as well, Tbird?
RE: Original "slow" sim option
Posted: Thu Apr 06, 2006 4:52 am
by BillT
".....I'm going to expand this dialog when I get around to putting the old simulated game system back in place. But for now, it just lets you select how many games you want to simulate at a time..... "
This is a quote from David when he released the test beta version .122
I hope this means he is going to put the slow sim back in the game. Has anyone heard anymore about this?
RE: Original "slow" sim option
Posted: Thu Apr 06, 2006 5:36 am
by Tbird
Damm I can't believe I missed that heheheh
Can't wait [8D]
RE: Original "slow" sim option
Posted: Thu Apr 06, 2006 8:07 am
by Magnum357
Well, that is very encouraging news that he is considering putting the old "Slow SIM" feature back into the game. Thanks Dave!
RE: Original "slow" sim option
Posted: Fri Apr 07, 2006 1:29 am
by steelcurtain
<steelcurtain craps his pants>
[:D] [&o] [:D]
RE: Original "slow" sim option
Posted: Sat Apr 08, 2006 1:19 am
by frunky
I won't have to sim every game in the week's schedule WOO HOO!!!
RE: Original "slow" sim option
Posted: Sat Apr 29, 2006 8:52 pm
by GlennN
Any news on whether this is in an upcoming patch?
RE: Original "slow" sim option
Posted: Sun Apr 30, 2006 1:49 am
by Scott_WAR
Yeah really, I have seen some very odd results with the sim method in game right now. This is REALLY needed.
RE: Original "slow" sim option
Posted: Sun Apr 30, 2006 4:35 am
by Deltadog
Some have said that a 60 minute sim would be of no benefit. There is one benefit. Unless that is a change when one watches a game, he must go click a button at the end of each quarter. A slow sim that took just as long would allow the simmer to start the game and come back an hour later and find a finished game instead of a game that ran for 15 minutes and sat on the first quarter stat screen for 45 minutes.[:)]
RE: Original "slow" sim option
Posted: Sun Apr 30, 2006 5:36 am
by Scott_WAR
Ive been thinking about this, and what I have seen in the game when simming a game. Most games dont seem to sim a game play by play, as this game does, but uses an abstract sytem based on stats alone. This game seems to be getting the results from individual plays, just really, really fast. If thats the case, then simming it slower really shouldnt make any diffeerence as far as results go, UNLESS the speeded up method has a flaw somewhere, which we cant really tell for sure, unless we have a slower verison to compare results with.
I could be wrong, and please correct me if I am.
RE: Original "slow" sim option
Posted: Mon May 01, 2006 7:15 pm
by frunky
The results are different
when playing out a game cpu vs. cpu as opposed to simming it
It's very noticeable in arena
I haven' tried it much lately because I let the games play out so ths might've changed in the last patch dunno.